terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ValidateIsNotCrunched()

static void UnityEngine.Texture3D.ValidateIsNotCrunched ( TextureCreationFlags flags)
inlinestaticprivate

Definition at line 268 of file Texture3D.cs.

269 {
270 throw null;
271 }