terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
SocketReceiveCallback.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Terraria.Net.Sockets
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x20006AC"
)]
7
public
delegate
void
SocketReceiveCallback
(
object
state
,
int
size);
8
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.ExceptionArgument.state
@ state
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Net.Sockets.SocketReceiveCallback
delegate void SocketReceiveCallback(object state, int size)
Terraria.Net.Sockets
Definition
ISocket.cs:5
source
Terraria
Net
Sockets
SocketReceiveCallback.cs
Generated by
1.10.0