terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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WallID.cs
Go to the documentation of this file.
1using System;
5
6namespace Terraria.ID
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000607")]
9 public class WallID
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x60035AE")]
12 [global::Cpp2ILInjected.Address(RVA = "0x13DA320", Offset = "0x13DA320", Length = "0x8")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 public WallID()
16 {
17 throw null;
18 }
19
20 // Note: this type is marked as 'beforefieldinit'.
21 [global::Cpp2ILInjected.Token(Token = "0x60035AF")]
22 [global::Cpp2ILInjected.Address(RVA = "0x13DA328", Offset = "0x13DA328", Length = "0x4C")]
23 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
24 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
25 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
26 static WallID()
27 {
28 throw null;
29 }
30
31 [global::Cpp2ILInjected.Token(Token = "0x4007350")]
32 public const ushort None = 0;
33
34 [global::Cpp2ILInjected.Token(Token = "0x4007351")]
35 public const ushort Stone = 1;
36
37 [global::Cpp2ILInjected.Token(Token = "0x4007352")]
38 public const ushort DirtUnsafe = 2;
39
40 [global::Cpp2ILInjected.Token(Token = "0x4007353")]
41 public const ushort EbonstoneUnsafe = 3;
42
43 [global::Cpp2ILInjected.Token(Token = "0x4007354")]
44 public const ushort Wood = 4;
45
46 [global::Cpp2ILInjected.Token(Token = "0x4007355")]
47 public const ushort GrayBrick = 5;
48
49 [global::Cpp2ILInjected.Token(Token = "0x4007356")]
50 public const ushort RedBrick = 6;
51
52 [global::Cpp2ILInjected.Token(Token = "0x4007357")]
53 public const ushort BlueDungeonUnsafe = 7;
54
55 [global::Cpp2ILInjected.Token(Token = "0x4007358")]
56 public const ushort GreenDungeonUnsafe = 8;
57
58 [global::Cpp2ILInjected.Token(Token = "0x4007359")]
59 public const ushort PinkDungeonUnsafe = 9;
60
61 [global::Cpp2ILInjected.Token(Token = "0x400735A")]
62 public const ushort GoldBrick = 10;
63
64 [global::Cpp2ILInjected.Token(Token = "0x400735B")]
65 public const ushort SilverBrick = 11;
66
67 [global::Cpp2ILInjected.Token(Token = "0x400735C")]
68 public const ushort CopperBrick = 12;
69
70 [global::Cpp2ILInjected.Token(Token = "0x400735D")]
71 public const ushort HellstoneBrickUnsafe = 13;
72
73 [global::Cpp2ILInjected.Token(Token = "0x400735E")]
74 public const ushort ObsidianBrickUnsafe = 14;
75
76 [global::Cpp2ILInjected.Token(Token = "0x400735F")]
77 public const ushort MudUnsafe = 15;
78
79 [global::Cpp2ILInjected.Token(Token = "0x4007360")]
80 public const ushort Dirt = 16;
81
82 [global::Cpp2ILInjected.Token(Token = "0x4007361")]
83 public const ushort BlueDungeon = 17;
84
85 [global::Cpp2ILInjected.Token(Token = "0x4007362")]
86 public const ushort GreenDungeon = 18;
87
88 [global::Cpp2ILInjected.Token(Token = "0x4007363")]
89 public const ushort PinkDungeon = 19;
90
91 [global::Cpp2ILInjected.Token(Token = "0x4007364")]
92 public const ushort ObsidianBrick = 20;
93
94 [global::Cpp2ILInjected.Token(Token = "0x4007365")]
95 public const ushort Glass = 21;
96
97 [global::Cpp2ILInjected.Token(Token = "0x4007366")]
98 public const ushort PearlstoneBrick = 22;
99
100 [global::Cpp2ILInjected.Token(Token = "0x4007367")]
101 public const ushort IridescentBrick = 23;
102
103 [global::Cpp2ILInjected.Token(Token = "0x4007368")]
104 public const ushort MudstoneBrick = 24;
105
106 [global::Cpp2ILInjected.Token(Token = "0x4007369")]
107 public const ushort CobaltBrick = 25;
108
109 [global::Cpp2ILInjected.Token(Token = "0x400736A")]
110 public const ushort MythrilBrick = 26;
111
112 [global::Cpp2ILInjected.Token(Token = "0x400736B")]
113 public const ushort Planked = 27;
114
115 [global::Cpp2ILInjected.Token(Token = "0x400736C")]
116 public const ushort PearlstoneBrickUnsafe = 28;
117
118 [global::Cpp2ILInjected.Token(Token = "0x400736D")]
119 public const ushort CandyCane = 29;
120
121 [global::Cpp2ILInjected.Token(Token = "0x400736E")]
122 public const ushort GreenCandyCane = 30;
123
124 [global::Cpp2ILInjected.Token(Token = "0x400736F")]
125 public const ushort SnowBrick = 31;
126
127 [global::Cpp2ILInjected.Token(Token = "0x4007370")]
128 public const ushort AdamantiteBeam = 32;
129
130 [global::Cpp2ILInjected.Token(Token = "0x4007371")]
131 public const ushort DemoniteBrick = 33;
132
133 [global::Cpp2ILInjected.Token(Token = "0x4007372")]
134 public const ushort SandstoneBrick = 34;
135
136 [global::Cpp2ILInjected.Token(Token = "0x4007373")]
137 public const ushort EbonstoneBrick = 35;
138
139 [global::Cpp2ILInjected.Token(Token = "0x4007374")]
140 public const ushort RedStucco = 36;
141
142 [global::Cpp2ILInjected.Token(Token = "0x4007375")]
143 public const ushort YellowStucco = 37;
144
145 [global::Cpp2ILInjected.Token(Token = "0x4007376")]
146 public const ushort GreenStucco = 38;
147
148 [global::Cpp2ILInjected.Token(Token = "0x4007377")]
149 public const ushort Gray = 39;
150
151 [global::Cpp2ILInjected.Token(Token = "0x4007378")]
152 public const ushort SnowWallUnsafe = 40;
153
154 [global::Cpp2ILInjected.Token(Token = "0x4007379")]
155 public const ushort Ebonwood = 41;
156
157 [global::Cpp2ILInjected.Token(Token = "0x400737A")]
158 public const ushort RichMaogany = 42;
159
160 [global::Cpp2ILInjected.Token(Token = "0x400737B")]
161 public const ushort Pearlwood = 43;
162
163 [global::Cpp2ILInjected.Token(Token = "0x400737C")]
164 public const ushort RainbowBrick = 44;
165
166 [global::Cpp2ILInjected.Token(Token = "0x400737D")]
167 public const ushort TinBrick = 45;
168
169 [global::Cpp2ILInjected.Token(Token = "0x400737E")]
170 public const ushort TungstenBrick = 46;
171
172 [global::Cpp2ILInjected.Token(Token = "0x400737F")]
173 public const ushort PlatinumBrick = 47;
174
175 [global::Cpp2ILInjected.Token(Token = "0x4007380")]
176 public const ushort AmethystUnsafe = 48;
177
178 [global::Cpp2ILInjected.Token(Token = "0x4007381")]
179 public const ushort TopazUnsafe = 49;
180
181 [global::Cpp2ILInjected.Token(Token = "0x4007382")]
182 public const ushort SapphireUnsafe = 50;
183
184 [global::Cpp2ILInjected.Token(Token = "0x4007383")]
185 public const ushort EmeraldUnsafe = 51;
186
187 [global::Cpp2ILInjected.Token(Token = "0x4007384")]
188 public const ushort RubyUnsafe = 52;
189
190 [global::Cpp2ILInjected.Token(Token = "0x4007385")]
191 public const ushort DiamondUnsafe = 53;
192
193 [global::Cpp2ILInjected.Token(Token = "0x4007386")]
194 public const ushort CaveUnsafe = 54;
195
196 [global::Cpp2ILInjected.Token(Token = "0x4007387")]
197 public const ushort Cave2Unsafe = 55;
198
199 [global::Cpp2ILInjected.Token(Token = "0x4007388")]
200 public const ushort Cave3Unsafe = 56;
201
202 [global::Cpp2ILInjected.Token(Token = "0x4007389")]
203 public const ushort Cave4Unsafe = 57;
204
205 [global::Cpp2ILInjected.Token(Token = "0x400738A")]
206 public const ushort Cave5Unsafe = 58;
207
208 [global::Cpp2ILInjected.Token(Token = "0x400738B")]
209 public const ushort Cave6Unsafe = 59;
210
211 [global::Cpp2ILInjected.Token(Token = "0x400738C")]
212 public const ushort LivingLeaf = 60;
213
214 [global::Cpp2ILInjected.Token(Token = "0x400738D")]
215 public const ushort Cave7Unsafe = 61;
216
217 [global::Cpp2ILInjected.Token(Token = "0x400738E")]
218 public const ushort SpiderUnsafe = 62;
219
220 [global::Cpp2ILInjected.Token(Token = "0x400738F")]
221 public const ushort GrassUnsafe = 63;
222
223 [global::Cpp2ILInjected.Token(Token = "0x4007390")]
224 public const ushort JungleUnsafe = 64;
225
226 [global::Cpp2ILInjected.Token(Token = "0x4007391")]
227 public const ushort FlowerUnsafe = 65;
228
229 [global::Cpp2ILInjected.Token(Token = "0x4007392")]
230 public const ushort Grass = 66;
231
232 [global::Cpp2ILInjected.Token(Token = "0x4007393")]
233 public const ushort Jungle = 67;
234
235 [global::Cpp2ILInjected.Token(Token = "0x4007394")]
236 public const ushort Flower = 68;
237
238 [global::Cpp2ILInjected.Token(Token = "0x4007395")]
239 public const ushort CorruptGrassUnsafe = 69;
240
241 [global::Cpp2ILInjected.Token(Token = "0x4007396")]
242 public const ushort HallowedGrassUnsafe = 70;
243
244 [global::Cpp2ILInjected.Token(Token = "0x4007397")]
245 public const ushort IceUnsafe = 71;
246
247 [global::Cpp2ILInjected.Token(Token = "0x4007398")]
248 public const ushort Cactus = 72;
249
250 [global::Cpp2ILInjected.Token(Token = "0x4007399")]
251 public const ushort Cloud = 73;
252
253 [global::Cpp2ILInjected.Token(Token = "0x400739A")]
254 public const ushort Mushroom = 74;
255
256 [global::Cpp2ILInjected.Token(Token = "0x400739B")]
257 public const ushort Bone = 75;
258
259 [global::Cpp2ILInjected.Token(Token = "0x400739C")]
260 public const ushort Slime = 76;
261
262 [global::Cpp2ILInjected.Token(Token = "0x400739D")]
263 public const ushort Flesh = 77;
264
265 [global::Cpp2ILInjected.Token(Token = "0x400739E")]
266 public const ushort LivingWood = 78;
267
268 [global::Cpp2ILInjected.Token(Token = "0x400739F")]
269 public const ushort ObsidianBackUnsafe = 79;
270
271 [global::Cpp2ILInjected.Token(Token = "0x40073A0")]
272 public const ushort MushroomUnsafe = 80;
273
274 [global::Cpp2ILInjected.Token(Token = "0x40073A1")]
275 public const ushort CrimsonGrassUnsafe = 81;
276
277 [global::Cpp2ILInjected.Token(Token = "0x40073A2")]
278 public const ushort DiscWall = 82;
279
280 [global::Cpp2ILInjected.Token(Token = "0x40073A3")]
281 public const ushort CrimstoneUnsafe = 83;
282
283 [global::Cpp2ILInjected.Token(Token = "0x40073A4")]
284 public const ushort IceBrick = 84;
285
286 [global::Cpp2ILInjected.Token(Token = "0x40073A5")]
287 public const ushort Shadewood = 85;
288
289 [global::Cpp2ILInjected.Token(Token = "0x40073A6")]
290 public const ushort HiveUnsafe = 86;
291
292 [global::Cpp2ILInjected.Token(Token = "0x40073A7")]
293 public const ushort LihzahrdBrickUnsafe = 87;
294
295 [global::Cpp2ILInjected.Token(Token = "0x40073A8")]
296 public const ushort PurpleStainedGlass = 88;
297
298 [global::Cpp2ILInjected.Token(Token = "0x40073A9")]
299 public const ushort YellowStainedGlass = 89;
300
301 [global::Cpp2ILInjected.Token(Token = "0x40073AA")]
302 public const ushort BlueStainedGlass = 90;
303
304 [global::Cpp2ILInjected.Token(Token = "0x40073AB")]
305 public const ushort GreenStainedGlass = 91;
306
307 [global::Cpp2ILInjected.Token(Token = "0x40073AC")]
308 public const ushort RedStainedGlass = 92;
309
310 [global::Cpp2ILInjected.Token(Token = "0x40073AD")]
311 public const ushort RainbowStainedGlass = 93;
312
313 [global::Cpp2ILInjected.Token(Token = "0x40073AE")]
314 public const ushort BlueDungeonSlabUnsafe = 94;
315
316 [global::Cpp2ILInjected.Token(Token = "0x40073AF")]
317 public const ushort BlueDungeonTileUnsafe = 95;
318
319 [global::Cpp2ILInjected.Token(Token = "0x40073B0")]
320 public const ushort PinkDungeonSlabUnsafe = 96;
321
322 [global::Cpp2ILInjected.Token(Token = "0x40073B1")]
323 public const ushort PinkDungeonTileUnsafe = 97;
324
325 [global::Cpp2ILInjected.Token(Token = "0x40073B2")]
326 public const ushort GreenDungeonSlabUnsafe = 98;
327
328 [global::Cpp2ILInjected.Token(Token = "0x40073B3")]
329 public const ushort GreenDungeonTileUnsafe = 99;
330
331 [global::Cpp2ILInjected.Token(Token = "0x40073B4")]
332 public const ushort BlueDungeonSlab = 100;
333
334 [global::Cpp2ILInjected.Token(Token = "0x40073B5")]
335 public const ushort BlueDungeonTile = 101;
336
337 [global::Cpp2ILInjected.Token(Token = "0x40073B6")]
338 public const ushort PinkDungeonSlab = 102;
339
340 [global::Cpp2ILInjected.Token(Token = "0x40073B7")]
341 public const ushort PinkDungeonTile = 103;
342
343 [global::Cpp2ILInjected.Token(Token = "0x40073B8")]
344 public const ushort GreenDungeonSlab = 104;
345
346 [global::Cpp2ILInjected.Token(Token = "0x40073B9")]
347 public const ushort GreenDungeonTile = 105;
348
349 [global::Cpp2ILInjected.Token(Token = "0x40073BA")]
350 public const ushort WoodenFence = 106;
351
352 [global::Cpp2ILInjected.Token(Token = "0x40073BB")]
353 public const ushort MetalFence = 107;
354
355 [global::Cpp2ILInjected.Token(Token = "0x40073BC")]
356 public const ushort Hive = 108;
357
358 [global::Cpp2ILInjected.Token(Token = "0x40073BD")]
359 public const ushort PalladiumColumn = 109;
360
361 [global::Cpp2ILInjected.Token(Token = "0x40073BE")]
362 public const ushort BubblegumBlock = 110;
363
364 [global::Cpp2ILInjected.Token(Token = "0x40073BF")]
365 public const ushort TitanstoneBlock = 111;
366
367 [global::Cpp2ILInjected.Token(Token = "0x40073C0")]
368 public const ushort LihzahrdBrick = 112;
369
370 [global::Cpp2ILInjected.Token(Token = "0x40073C1")]
371 public const ushort Pumpkin = 113;
372
373 [global::Cpp2ILInjected.Token(Token = "0x40073C2")]
374 public const ushort Hay = 114;
375
376 [global::Cpp2ILInjected.Token(Token = "0x40073C3")]
377 public const ushort SpookyWood = 115;
378
379 [global::Cpp2ILInjected.Token(Token = "0x40073C4")]
380 public const ushort ChristmasTreeWallpaper = 116;
381
382 [global::Cpp2ILInjected.Token(Token = "0x40073C5")]
383 public const ushort OrnamentWallpaper = 117;
384
385 [global::Cpp2ILInjected.Token(Token = "0x40073C6")]
386 public const ushort CandyCaneWallpaper = 118;
387
388 [global::Cpp2ILInjected.Token(Token = "0x40073C7")]
389 public const ushort FestiveWallpaper = 119;
390
391 [global::Cpp2ILInjected.Token(Token = "0x40073C8")]
392 public const ushort StarsWallpaper = 120;
393
394 [global::Cpp2ILInjected.Token(Token = "0x40073C9")]
395 public const ushort SquigglesWallpaper = 121;
396
397 [global::Cpp2ILInjected.Token(Token = "0x40073CA")]
398 public const ushort SnowflakeWallpaper = 122;
399
400 [global::Cpp2ILInjected.Token(Token = "0x40073CB")]
401 public const ushort KrampusHornWallpaper = 123;
402
403 [global::Cpp2ILInjected.Token(Token = "0x40073CC")]
404 public const ushort BluegreenWallpaper = 124;
405
406 [global::Cpp2ILInjected.Token(Token = "0x40073CD")]
407 public const ushort GrinchFingerWallpaper = 125;
408
409 [global::Cpp2ILInjected.Token(Token = "0x40073CE")]
410 public const ushort FancyGrayWallpaper = 126;
411
412 [global::Cpp2ILInjected.Token(Token = "0x40073CF")]
413 public const ushort IceFloeWallpaper = 127;
414
415 [global::Cpp2ILInjected.Token(Token = "0x40073D0")]
416 public const ushort MusicWallpaper = 128;
417
418 [global::Cpp2ILInjected.Token(Token = "0x40073D1")]
419 public const ushort PurpleRainWallpaper = 129;
420
421 [global::Cpp2ILInjected.Token(Token = "0x40073D2")]
422 public const ushort RainbowWallpaper = 130;
423
424 [global::Cpp2ILInjected.Token(Token = "0x40073D3")]
425 public const ushort SparkleStoneWallpaper = 131;
426
427 [global::Cpp2ILInjected.Token(Token = "0x40073D4")]
428 public const ushort StarlitHeavenWallpaper = 132;
429
430 [global::Cpp2ILInjected.Token(Token = "0x40073D5")]
431 public const ushort BubbleWallpaper = 133;
432
433 [global::Cpp2ILInjected.Token(Token = "0x40073D6")]
434 public const ushort CopperPipeWallpaper = 134;
435
436 [global::Cpp2ILInjected.Token(Token = "0x40073D7")]
437 public const ushort DuckyWallpaper = 135;
438
439 [global::Cpp2ILInjected.Token(Token = "0x40073D8")]
440 public const ushort Waterfall = 136;
441
442 [global::Cpp2ILInjected.Token(Token = "0x40073D9")]
443 public const ushort Lavafall = 137;
444
445 [global::Cpp2ILInjected.Token(Token = "0x40073DA")]
446 public const ushort EbonwoodFence = 138;
447
448 [global::Cpp2ILInjected.Token(Token = "0x40073DB")]
449 public const ushort RichMahoganyFence = 139;
450
451 [global::Cpp2ILInjected.Token(Token = "0x40073DC")]
452 public const ushort PearlwoodFence = 140;
453
454 [global::Cpp2ILInjected.Token(Token = "0x40073DD")]
455 public const ushort ShadewoodFence = 141;
456
457 [global::Cpp2ILInjected.Token(Token = "0x40073DE")]
458 public const ushort WhiteDynasty = 142;
459
460 [global::Cpp2ILInjected.Token(Token = "0x40073DF")]
461 public const ushort BlueDynasty = 143;
462
463 [global::Cpp2ILInjected.Token(Token = "0x40073E0")]
464 public const ushort ArcaneRunes = 144;
465
466 [global::Cpp2ILInjected.Token(Token = "0x40073E1")]
467 public const ushort IronFence = 145;
468
469 [global::Cpp2ILInjected.Token(Token = "0x40073E2")]
470 public const ushort CopperPlating = 146;
471
472 [global::Cpp2ILInjected.Token(Token = "0x40073E3")]
473 public const ushort StoneSlab = 147;
474
475 [global::Cpp2ILInjected.Token(Token = "0x40073E4")]
476 public const ushort Sail = 148;
477
478 [global::Cpp2ILInjected.Token(Token = "0x40073E5")]
479 public const ushort BorealWood = 149;
480
481 [global::Cpp2ILInjected.Token(Token = "0x40073E6")]
482 public const ushort BorealWoodFence = 150;
483
484 [global::Cpp2ILInjected.Token(Token = "0x40073E7")]
485 public const ushort PalmWood = 151;
486
487 [global::Cpp2ILInjected.Token(Token = "0x40073E8")]
488 public const ushort PalmWoodFence = 152;
489
490 [global::Cpp2ILInjected.Token(Token = "0x40073E9")]
491 public const ushort AmberGemspark = 153;
492
493 [global::Cpp2ILInjected.Token(Token = "0x40073EA")]
494 public const ushort AmethystGemspark = 154;
495
496 [global::Cpp2ILInjected.Token(Token = "0x40073EB")]
497 public const ushort DiamondGemspark = 155;
498
499 [global::Cpp2ILInjected.Token(Token = "0x40073EC")]
500 public const ushort EmeraldGemspark = 156;
501
502 [global::Cpp2ILInjected.Token(Token = "0x40073ED")]
503 public const ushort AmberGemsparkOff = 157;
504
505 [global::Cpp2ILInjected.Token(Token = "0x40073EE")]
506 public const ushort AmethystGemsparkOff = 158;
507
508 [global::Cpp2ILInjected.Token(Token = "0x40073EF")]
509 public const ushort DiamondGemsparkOff = 159;
510
511 [global::Cpp2ILInjected.Token(Token = "0x40073F0")]
512 public const ushort EmeraldGemsparkOff = 160;
513
514 [global::Cpp2ILInjected.Token(Token = "0x40073F1")]
515 public const ushort RubyGemsparkOff = 161;
516
517 [global::Cpp2ILInjected.Token(Token = "0x40073F2")]
518 public const ushort SapphireGemsparkOff = 162;
519
520 [global::Cpp2ILInjected.Token(Token = "0x40073F3")]
521 public const ushort TopazGemsparkOff = 163;
522
523 [global::Cpp2ILInjected.Token(Token = "0x40073F4")]
524 public const ushort RubyGemspark = 164;
525
526 [global::Cpp2ILInjected.Token(Token = "0x40073F5")]
527 public const ushort SapphireGemspark = 165;
528
529 [global::Cpp2ILInjected.Token(Token = "0x40073F6")]
530 public const ushort TopazGemspark = 166;
531
532 [global::Cpp2ILInjected.Token(Token = "0x40073F7")]
533 public const ushort TinPlating = 167;
534
535 [global::Cpp2ILInjected.Token(Token = "0x40073F8")]
536 public const ushort Confetti = 168;
537
538 [global::Cpp2ILInjected.Token(Token = "0x40073F9")]
539 public const ushort ConfettiBlack = 169;
540
541 [global::Cpp2ILInjected.Token(Token = "0x40073FA")]
542 public const ushort CaveWall = 170;
543
544 [global::Cpp2ILInjected.Token(Token = "0x40073FB")]
545 public const ushort CaveWall2 = 171;
546
547 [global::Cpp2ILInjected.Token(Token = "0x40073FC")]
548 public const ushort Honeyfall = 172;
549
550 [global::Cpp2ILInjected.Token(Token = "0x40073FD")]
551 public const ushort ChlorophyteBrick = 173;
552
553 [global::Cpp2ILInjected.Token(Token = "0x40073FE")]
554 public const ushort CrimtaneBrick = 174;
555
556 [global::Cpp2ILInjected.Token(Token = "0x40073FF")]
557 public const ushort ShroomitePlating = 175;
558
559 [global::Cpp2ILInjected.Token(Token = "0x4007400")]
560 public const ushort MartianConduit = 176;
561
562 [global::Cpp2ILInjected.Token(Token = "0x4007401")]
563 public const ushort HellstoneBrick = 177;
564
565 [global::Cpp2ILInjected.Token(Token = "0x4007402")]
566 public const ushort MarbleUnsafe = 178;
567
568 [global::Cpp2ILInjected.Token(Token = "0x4007403")]
569 public const ushort MarbleBlock = 179;
570
571 [global::Cpp2ILInjected.Token(Token = "0x4007404")]
572 public const ushort GraniteUnsafe = 180;
573
574 [global::Cpp2ILInjected.Token(Token = "0x4007405")]
575 public const ushort GraniteBlock = 181;
576
577 [global::Cpp2ILInjected.Token(Token = "0x4007406")]
578 public const ushort MeteoriteBrick = 182;
579
580 [global::Cpp2ILInjected.Token(Token = "0x4007407")]
581 public const ushort Marble = 183;
582
583 [global::Cpp2ILInjected.Token(Token = "0x4007408")]
584 public const ushort Granite = 184;
585
586 [global::Cpp2ILInjected.Token(Token = "0x4007409")]
587 public const ushort Cave8Unsafe = 185;
588
589 [global::Cpp2ILInjected.Token(Token = "0x400740A")]
590 public const ushort Crystal = 186;
591
592 [global::Cpp2ILInjected.Token(Token = "0x400740B")]
593 public const ushort Sandstone = 187;
594
595 [global::Cpp2ILInjected.Token(Token = "0x400740C")]
596 public const ushort CorruptionUnsafe1 = 188;
597
598 [global::Cpp2ILInjected.Token(Token = "0x400740D")]
599 public const ushort CorruptionUnsafe2 = 189;
600
601 [global::Cpp2ILInjected.Token(Token = "0x400740E")]
602 public const ushort CorruptionUnsafe3 = 190;
603
604 [global::Cpp2ILInjected.Token(Token = "0x400740F")]
605 public const ushort CorruptionUnsafe4 = 191;
606
607 [global::Cpp2ILInjected.Token(Token = "0x4007410")]
608 public const ushort CrimsonUnsafe1 = 192;
609
610 [global::Cpp2ILInjected.Token(Token = "0x4007411")]
611 public const ushort CrimsonUnsafe2 = 193;
612
613 [global::Cpp2ILInjected.Token(Token = "0x4007412")]
614 public const ushort CrimsonUnsafe3 = 194;
615
616 [global::Cpp2ILInjected.Token(Token = "0x4007413")]
617 public const ushort CrimsonUnsafe4 = 195;
618
619 [global::Cpp2ILInjected.Token(Token = "0x4007414")]
620 public const ushort DirtUnsafe1 = 196;
621
622 [global::Cpp2ILInjected.Token(Token = "0x4007415")]
623 public const ushort DirtUnsafe2 = 197;
624
625 [global::Cpp2ILInjected.Token(Token = "0x4007416")]
626 public const ushort DirtUnsafe3 = 198;
627
628 [global::Cpp2ILInjected.Token(Token = "0x4007417")]
629 public const ushort DirtUnsafe4 = 199;
630
631 [global::Cpp2ILInjected.Token(Token = "0x4007418")]
632 public const ushort HallowUnsafe1 = 200;
633
634 [global::Cpp2ILInjected.Token(Token = "0x4007419")]
635 public const ushort HallowUnsafe2 = 201;
636
637 [global::Cpp2ILInjected.Token(Token = "0x400741A")]
638 public const ushort HallowUnsafe3 = 202;
639
640 [global::Cpp2ILInjected.Token(Token = "0x400741B")]
641 public const ushort HallowUnsafe4 = 203;
642
643 [global::Cpp2ILInjected.Token(Token = "0x400741C")]
644 public const ushort JungleUnsafe1 = 204;
645
646 [global::Cpp2ILInjected.Token(Token = "0x400741D")]
647 public const ushort JungleUnsafe2 = 205;
648
649 [global::Cpp2ILInjected.Token(Token = "0x400741E")]
650 public const ushort JungleUnsafe3 = 206;
651
652 [global::Cpp2ILInjected.Token(Token = "0x400741F")]
653 public const ushort JungleUnsafe4 = 207;
654
655 [global::Cpp2ILInjected.Token(Token = "0x4007420")]
656 public const ushort LavaUnsafe1 = 208;
657
658 [global::Cpp2ILInjected.Token(Token = "0x4007421")]
659 public const ushort LavaUnsafe2 = 209;
660
661 [global::Cpp2ILInjected.Token(Token = "0x4007422")]
662 public const ushort LavaUnsafe3 = 210;
663
664 [global::Cpp2ILInjected.Token(Token = "0x4007423")]
665 public const ushort LavaUnsafe4 = 211;
666
667 [global::Cpp2ILInjected.Token(Token = "0x4007424")]
668 public const ushort RocksUnsafe1 = 212;
669
670 [global::Cpp2ILInjected.Token(Token = "0x4007425")]
671 public const ushort RocksUnsafe2 = 213;
672
673 [global::Cpp2ILInjected.Token(Token = "0x4007426")]
674 public const ushort RocksUnsafe3 = 214;
675
676 [global::Cpp2ILInjected.Token(Token = "0x4007427")]
677 public const ushort RocksUnsafe4 = 215;
678
679 [global::Cpp2ILInjected.Token(Token = "0x4007428")]
680 public const ushort HardenedSand = 216;
681
682 [global::Cpp2ILInjected.Token(Token = "0x4007429")]
683 public const ushort CorruptHardenedSand = 217;
684
685 [global::Cpp2ILInjected.Token(Token = "0x400742A")]
686 public const ushort CrimsonHardenedSand = 218;
687
688 [global::Cpp2ILInjected.Token(Token = "0x400742B")]
689 public const ushort HallowHardenedSand = 219;
690
691 [global::Cpp2ILInjected.Token(Token = "0x400742C")]
692 public const ushort CorruptSandstone = 220;
693
694 [global::Cpp2ILInjected.Token(Token = "0x400742D")]
695 public const ushort CrimsonSandstone = 221;
696
697 [global::Cpp2ILInjected.Token(Token = "0x400742E")]
698 public const ushort HallowSandstone = 222;
699
700 [global::Cpp2ILInjected.Token(Token = "0x400742F")]
701 public const ushort DesertFossil = 223;
702
703 [global::Cpp2ILInjected.Token(Token = "0x4007430")]
704 public const ushort LunarBrickWall = 224;
705
706 [global::Cpp2ILInjected.Token(Token = "0x4007431")]
707 public const ushort CogWall = 225;
708
709 [global::Cpp2ILInjected.Token(Token = "0x4007432")]
710 public const ushort SandFall = 226;
711
712 [global::Cpp2ILInjected.Token(Token = "0x4007433")]
713 public const ushort SnowFall = 227;
714
715 [global::Cpp2ILInjected.Token(Token = "0x4007434")]
716 public const ushort SillyBalloonPinkWall = 228;
717
718 [global::Cpp2ILInjected.Token(Token = "0x4007435")]
719 public const ushort SillyBalloonPurpleWall = 229;
720
721 [global::Cpp2ILInjected.Token(Token = "0x4007436")]
722 public const ushort SillyBalloonGreenWall = 230;
723
724 [global::Cpp2ILInjected.Token(Token = "0x4007437")]
725 public const ushort IronBrick = 231;
726
727 [global::Cpp2ILInjected.Token(Token = "0x4007438")]
728 public const ushort LeadBrick = 232;
729
730 [global::Cpp2ILInjected.Token(Token = "0x4007439")]
731 public const ushort LesionBlock = 233;
732
733 [global::Cpp2ILInjected.Token(Token = "0x400743A")]
734 public const ushort CrimstoneBrick = 234;
735
736 [global::Cpp2ILInjected.Token(Token = "0x400743B")]
737 public const ushort SmoothSandstone = 235;
738
739 [global::Cpp2ILInjected.Token(Token = "0x400743C")]
740 public const ushort Spider = 236;
741
742 [global::Cpp2ILInjected.Token(Token = "0x400743D")]
743 public const ushort SolarBrick = 237;
744
745 [global::Cpp2ILInjected.Token(Token = "0x400743E")]
746 public const ushort VortexBrick = 238;
747
748 [global::Cpp2ILInjected.Token(Token = "0x400743F")]
749 public const ushort NebulaBrick = 239;
750
751 [global::Cpp2ILInjected.Token(Token = "0x4007440")]
752 public const ushort StardustBrick = 240;
753
754 [global::Cpp2ILInjected.Token(Token = "0x4007441")]
755 public const ushort OrangeStainedGlass = 241;
756
757 [global::Cpp2ILInjected.Token(Token = "0x4007442")]
758 public const ushort GoldStarryGlassWall = 242;
759
760 [global::Cpp2ILInjected.Token(Token = "0x4007443")]
761 public const ushort BlueStarryGlassWall = 243;
762
763 [global::Cpp2ILInjected.Token(Token = "0x4007444")]
764 public const ushort LivingWoodUnsafe = 244;
765
766 [global::Cpp2ILInjected.Token(Token = "0x4007445")]
767 public const ushort WroughtIronFence = 245;
768
769 [global::Cpp2ILInjected.Token(Token = "0x4007446")]
770 public const ushort EbonstoneEcho = 246;
771
772 [global::Cpp2ILInjected.Token(Token = "0x4007447")]
773 public const ushort MudWallEcho = 247;
774
775 [global::Cpp2ILInjected.Token(Token = "0x4007448")]
776 public const ushort PearlstoneEcho = 248;
777
778 [global::Cpp2ILInjected.Token(Token = "0x4007449")]
779 public const ushort SnowWallEcho = 249;
780
781 [global::Cpp2ILInjected.Token(Token = "0x400744A")]
782 public const ushort AmethystEcho = 250;
783
784 [global::Cpp2ILInjected.Token(Token = "0x400744B")]
785 public const ushort TopazEcho = 251;
786
787 [global::Cpp2ILInjected.Token(Token = "0x400744C")]
788 public const ushort SapphireEcho = 252;
789
790 [global::Cpp2ILInjected.Token(Token = "0x400744D")]
791 public const ushort EmeraldEcho = 253;
792
793 [global::Cpp2ILInjected.Token(Token = "0x400744E")]
794 public const ushort RubyEcho = 254;
795
796 [global::Cpp2ILInjected.Token(Token = "0x400744F")]
797 public const ushort DiamondEcho = 255;
798
799 [global::Cpp2ILInjected.Token(Token = "0x4007450")]
800 public const ushort Cave1Echo = 256;
801
802 [global::Cpp2ILInjected.Token(Token = "0x4007451")]
803 public const ushort Cave2Echo = 257;
804
805 [global::Cpp2ILInjected.Token(Token = "0x4007452")]
806 public const ushort Cave3Echo = 258;
807
808 [global::Cpp2ILInjected.Token(Token = "0x4007453")]
809 public const ushort Cave4Echo = 259;
810
811 [global::Cpp2ILInjected.Token(Token = "0x4007454")]
812 public const ushort Cave5Echo = 260;
813
814 [global::Cpp2ILInjected.Token(Token = "0x4007455")]
815 public const ushort Cave6Echo = 261;
816
817 [global::Cpp2ILInjected.Token(Token = "0x4007456")]
818 public const ushort Cave7Echo = 262;
819
820 [global::Cpp2ILInjected.Token(Token = "0x4007457")]
821 public const ushort SpiderEcho = 263;
822
823 [global::Cpp2ILInjected.Token(Token = "0x4007458")]
824 public const ushort CorruptGrassEcho = 264;
825
826 [global::Cpp2ILInjected.Token(Token = "0x4007459")]
827 public const ushort HallowedGrassEcho = 265;
828
829 [global::Cpp2ILInjected.Token(Token = "0x400745A")]
830 public const ushort IceEcho = 266;
831
832 [global::Cpp2ILInjected.Token(Token = "0x400745B")]
833 public const ushort ObsidianBackEcho = 267;
834
835 [global::Cpp2ILInjected.Token(Token = "0x400745C")]
836 public const ushort CrimsonGrassEcho = 268;
837
838 [global::Cpp2ILInjected.Token(Token = "0x400745D")]
839 public const ushort CrimstoneEcho = 269;
840
841 [global::Cpp2ILInjected.Token(Token = "0x400745E")]
842 public const ushort CaveWall1Echo = 270;
843
844 [global::Cpp2ILInjected.Token(Token = "0x400745F")]
845 public const ushort CaveWall2Echo = 271;
846
847 [global::Cpp2ILInjected.Token(Token = "0x4007460")]
848 public const ushort MarbleEchoUnused = 272;
849
850 [global::Cpp2ILInjected.Token(Token = "0x4007461")]
851 public const ushort GraniteEchoUnused = 273;
852
853 [global::Cpp2ILInjected.Token(Token = "0x4007462")]
854 public const ushort Cave8Echo = 274;
855
856 [global::Cpp2ILInjected.Token(Token = "0x4007463")]
857 public const ushort SandstoneEcho = 275;
858
859 [global::Cpp2ILInjected.Token(Token = "0x4007464")]
860 public const ushort Corruption1Echo = 276;
861
862 [global::Cpp2ILInjected.Token(Token = "0x4007465")]
863 public const ushort Corruption2Echo = 277;
864
865 [global::Cpp2ILInjected.Token(Token = "0x4007466")]
866 public const ushort Corruption3Echo = 278;
867
868 [global::Cpp2ILInjected.Token(Token = "0x4007467")]
869 public const ushort Corruption4Echo = 279;
870
871 [global::Cpp2ILInjected.Token(Token = "0x4007468")]
872 public const ushort Crimson1Echo = 280;
873
874 [global::Cpp2ILInjected.Token(Token = "0x4007469")]
875 public const ushort Crimson2Echo = 281;
876
877 [global::Cpp2ILInjected.Token(Token = "0x400746A")]
878 public const ushort Crimson3Echo = 282;
879
880 [global::Cpp2ILInjected.Token(Token = "0x400746B")]
881 public const ushort Crimson4Echo = 283;
882
883 [global::Cpp2ILInjected.Token(Token = "0x400746C")]
884 public const ushort Dirt1Echo = 284;
885
886 [global::Cpp2ILInjected.Token(Token = "0x400746D")]
887 public const ushort Dirt2Echo = 285;
888
889 [global::Cpp2ILInjected.Token(Token = "0x400746E")]
890 public const ushort Dirt3Echo = 286;
891
892 [global::Cpp2ILInjected.Token(Token = "0x400746F")]
893 public const ushort Dirt4Echo = 287;
894
895 [global::Cpp2ILInjected.Token(Token = "0x4007470")]
896 public const ushort Hallow1Echo = 288;
897
898 [global::Cpp2ILInjected.Token(Token = "0x4007471")]
899 public const ushort Hallow2Echo = 289;
900
901 [global::Cpp2ILInjected.Token(Token = "0x4007472")]
902 public const ushort Hallow3Echo = 290;
903
904 [global::Cpp2ILInjected.Token(Token = "0x4007473")]
905 public const ushort Hallow4Echo = 291;
906
907 [global::Cpp2ILInjected.Token(Token = "0x4007474")]
908 public const ushort Jungle1Echo = 292;
909
910 [global::Cpp2ILInjected.Token(Token = "0x4007475")]
911 public const ushort Jungle2Echo = 293;
912
913 [global::Cpp2ILInjected.Token(Token = "0x4007476")]
914 public const ushort Jungle3Echo = 294;
915
916 [global::Cpp2ILInjected.Token(Token = "0x4007477")]
917 public const ushort Jungle4Echo = 295;
918
919 [global::Cpp2ILInjected.Token(Token = "0x4007478")]
920 public const ushort Lava1Echo = 296;
921
922 [global::Cpp2ILInjected.Token(Token = "0x4007479")]
923 public const ushort Lava2Echo = 297;
924
925 [global::Cpp2ILInjected.Token(Token = "0x400747A")]
926 public const ushort Lava3Echo = 298;
927
928 [global::Cpp2ILInjected.Token(Token = "0x400747B")]
929 public const ushort Lava4Echo = 299;
930
931 [global::Cpp2ILInjected.Token(Token = "0x400747C")]
932 public const ushort Rocks1Echo = 300;
933
934 [global::Cpp2ILInjected.Token(Token = "0x400747D")]
935 public const ushort Rocks2Echo = 301;
936
937 [global::Cpp2ILInjected.Token(Token = "0x400747E")]
938 public const ushort Rocks3Echo = 302;
939
940 [global::Cpp2ILInjected.Token(Token = "0x400747F")]
941 public const ushort Rocks4Echo = 303;
942
943 [global::Cpp2ILInjected.Token(Token = "0x4007480")]
944 public const ushort HardenedSandEcho = 304;
945
946 [global::Cpp2ILInjected.Token(Token = "0x4007481")]
947 public const ushort CorruptHardenedSandEcho = 305;
948
949 [global::Cpp2ILInjected.Token(Token = "0x4007482")]
950 public const ushort CrimsonHardenedSandEcho = 306;
951
952 [global::Cpp2ILInjected.Token(Token = "0x4007483")]
953 public const ushort HallowHardenedSandEcho = 307;
954
955 [global::Cpp2ILInjected.Token(Token = "0x4007484")]
956 public const ushort CorruptSandstoneEcho = 308;
957
958 [global::Cpp2ILInjected.Token(Token = "0x4007485")]
959 public const ushort CrimsonSandstoneEcho = 309;
960
961 [global::Cpp2ILInjected.Token(Token = "0x4007486")]
962 public const ushort HallowSandstoneEcho = 310;
963
964 [global::Cpp2ILInjected.Token(Token = "0x4007487")]
965 public const ushort DesertFossilEcho = 311;
966
967 [global::Cpp2ILInjected.Token(Token = "0x4007488")]
968 public const ushort BambooBlockWall = 312;
969
970 [global::Cpp2ILInjected.Token(Token = "0x4007489")]
971 public const ushort LargeBambooBlockWall = 313;
972
973 [global::Cpp2ILInjected.Token(Token = "0x400748A")]
974 public const ushort AmberStoneWallEcho = 314;
975
976 [global::Cpp2ILInjected.Token(Token = "0x400748B")]
977 public const ushort BambooFence = 315;
978
979 [global::Cpp2ILInjected.Token(Token = "0x400748C")]
980 public const ushort AshWood = 316;
981
982 [global::Cpp2ILInjected.Token(Token = "0x400748D")]
983 public const ushort AshWoodFence = 317;
984
985 [global::Cpp2ILInjected.Token(Token = "0x400748E")]
986 public const ushort EchoWall = 318;
987
988 [global::Cpp2ILInjected.Token(Token = "0x400748F")]
989 public const ushort ReefWall = 319;
990
991 [global::Cpp2ILInjected.Token(Token = "0x4007490")]
992 public const ushort PoopWall = 320;
993
994 [global::Cpp2ILInjected.Token(Token = "0x4007491")]
995 public const ushort ShimmerBlockWall = 321;
996
997 [global::Cpp2ILInjected.Token(Token = "0x4007492")]
998 public const ushort ShimmerBrickWall = 322;
999
1000 [global::Cpp2ILInjected.Token(Token = "0x4007493")]
1001 public const ushort LunarRustBrickWall = 323;
1002
1003 [global::Cpp2ILInjected.Token(Token = "0x4007494")]
1004 public const ushort DarkCelestialBrickWall = 324;
1005
1006 [global::Cpp2ILInjected.Token(Token = "0x4007495")]
1007 public const ushort AstraBrickWall = 325;
1008
1009 [global::Cpp2ILInjected.Token(Token = "0x4007496")]
1010 public const ushort CosmicEmberBrickWall = 326;
1011
1012 [global::Cpp2ILInjected.Token(Token = "0x4007497")]
1013 public const ushort CryocoreBrickWall = 327;
1014
1015 [global::Cpp2ILInjected.Token(Token = "0x4007498")]
1016 public const ushort MercuryBrickWall = 328;
1017
1018 [global::Cpp2ILInjected.Token(Token = "0x4007499")]
1019 public const ushort StarRoyaleBrickWall = 329;
1020
1021 [global::Cpp2ILInjected.Token(Token = "0x400749A")]
1022 public const ushort HeavenforgeBrickWall = 330;
1023
1024 [global::Cpp2ILInjected.Token(Token = "0x400749B")]
1025 public const ushort AncientBlueBrickWall = 331;
1026
1027 [global::Cpp2ILInjected.Token(Token = "0x400749C")]
1028 public const ushort AncientGreenBrickWall = 332;
1029
1030 [global::Cpp2ILInjected.Token(Token = "0x400749D")]
1031 public const ushort AncientPinkBrickWall = 333;
1032
1033 [global::Cpp2ILInjected.Token(Token = "0x400749E")]
1034 public const ushort AncientGoldBrickWall = 334;
1035
1036 [global::Cpp2ILInjected.Token(Token = "0x400749F")]
1037 public const ushort AncientSilverBrickWall = 335;
1038
1039 [global::Cpp2ILInjected.Token(Token = "0x40074A0")]
1040 public const ushort AncientCopperBrickWall = 336;
1041
1042 [global::Cpp2ILInjected.Token(Token = "0x40074A1")]
1043 public const ushort AncientObsidianBrickWall = 337;
1044
1045 [global::Cpp2ILInjected.Token(Token = "0x40074A2")]
1046 public const ushort AncientHellstoneBrickWall = 338;
1047
1048 [global::Cpp2ILInjected.Token(Token = "0x40074A3")]
1049 public const ushort AncientCobaltBrickWall = 339;
1050
1051 [global::Cpp2ILInjected.Token(Token = "0x40074A4")]
1052 public const ushort AncientMythrilBrickWall = 340;
1053
1054 [global::Cpp2ILInjected.Token(Token = "0x40074A5")]
1055 public const ushort LavaMossBlockWall = 341;
1056
1057 [global::Cpp2ILInjected.Token(Token = "0x40074A6")]
1058 public const ushort ArgonMossBlockWall = 342;
1059
1060 [global::Cpp2ILInjected.Token(Token = "0x40074A7")]
1061 public const ushort KryptonMossBlockWall = 343;
1062
1063 [global::Cpp2ILInjected.Token(Token = "0x40074A8")]
1064 public const ushort XenonMossBlockWall = 344;
1065
1066 [global::Cpp2ILInjected.Token(Token = "0x40074A9")]
1067 public const ushort VioletMossBlockWall = 345;
1068
1069 [global::Cpp2ILInjected.Token(Token = "0x40074AA")]
1070 public const ushort RainbowMossBlockWall = 346;
1071
1072 [global::Cpp2ILInjected.Token(Token = "0x40074AB")]
1073 public static readonly ushort Count;
1074
1075 [global::Cpp2ILInjected.Token(Token = "0x2000608")]
1076 public static class Sets
1077 {
1078 // Note: this type is marked as 'beforefieldinit'.
1079 [global::Cpp2ILInjected.Token(Token = "0x60035B0")]
1080 [global::Cpp2ILInjected.Address(RVA = "0x13DA374", Offset = "0x13DA374", Length = "0x43C")]
1081 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
1082 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1083 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
1084 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
1085 {
1086 typeof(Array),
1088 }, ReturnType = typeof(void))]
1089 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[] { typeof(int[]) }, ReturnType = typeof(bool[]))]
1090 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateIntSet", MemberParameters = new object[]
1091 {
1092 typeof(int),
1093 typeof(int[])
1094 }, ReturnType = typeof(int[]))]
1095 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 27)]
1096 static Sets()
1097 {
1098 throw null;
1099 }
1100
1101 [global::Cpp2ILInjected.Token(Token = "0x40074AC")]
1102 public static SetFactory Factory;
1103
1104 [global::Cpp2ILInjected.Token(Token = "0x40074AD")]
1106
1107 [global::Cpp2ILInjected.Token(Token = "0x40074AE")]
1109
1110 [global::Cpp2ILInjected.Token(Token = "0x40074AF")]
1111 public static bool[] Transparent;
1112
1113 [global::Cpp2ILInjected.Token(Token = "0x40074B0")]
1114 public static bool[] Corrupt;
1115
1116 [global::Cpp2ILInjected.Token(Token = "0x40074B1")]
1117 public static bool[] Crimson;
1118
1119 [global::Cpp2ILInjected.Token(Token = "0x40074B2")]
1120 public static bool[] Hallow;
1121
1122 [global::Cpp2ILInjected.Token(Token = "0x40074B3")]
1123 public static bool[] AllowsWind;
1124
1125 [global::Cpp2ILInjected.Token(Token = "0x40074B4")]
1126 public static bool[] AllowsPlantsToGrow;
1127
1128 [global::Cpp2ILInjected.Token(Token = "0x40074B5")]
1129 public static bool[] CannotBeReplacedByWallSpread;
1130
1131 [global::Cpp2ILInjected.Token(Token = "0x40074B6")]
1132 public static bool[] WallSpreadStopsAtAir;
1133
1134 [global::Cpp2ILInjected.Token(Token = "0x40074B7")]
1135 public static int[] BlendType;
1136
1137 [global::Cpp2ILInjected.Token(Token = "0x2000609")]
1138 public static class Conversion
1139 {
1140 // Note: this type is marked as 'beforefieldinit'.
1141 [global::Cpp2ILInjected.Token(Token = "0x60035B1")]
1142 [global::Cpp2ILInjected.Address(RVA = "0x13DA7B0", Offset = "0x13DA7B0", Length = "0x46C")]
1143 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1144 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
1145 {
1146 typeof(Array),
1148 }, ReturnType = typeof(void))]
1149 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[] { typeof(int[]) }, ReturnType = typeof(bool[]))]
1150 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 25)]
1151 static Conversion()
1152 {
1153 throw null;
1154 }
1155
1156 [global::Cpp2ILInjected.Token(Token = "0x40074B8")]
1157 public static bool[] Grass;
1158
1159 [global::Cpp2ILInjected.Token(Token = "0x40074B9")]
1160 public static bool[] Stone;
1161
1162 [global::Cpp2ILInjected.Token(Token = "0x40074BA")]
1163 public static bool[] Dirt;
1164
1165 [global::Cpp2ILInjected.Token(Token = "0x40074BB")]
1166 public static bool[] Snow;
1167
1168 [global::Cpp2ILInjected.Token(Token = "0x40074BC")]
1169 public static bool[] Ice;
1170
1171 [global::Cpp2ILInjected.Token(Token = "0x40074BD")]
1172 public static bool[] Sandstone;
1173
1174 [global::Cpp2ILInjected.Token(Token = "0x40074BE")]
1175 public static bool[] HardenedSand;
1176
1177 [global::Cpp2ILInjected.Token(Token = "0x40074BF")]
1178 public static bool[] PureSand;
1179
1180 [global::Cpp2ILInjected.Token(Token = "0x40074C0")]
1181 public static bool[] NewWall1;
1182
1183 [global::Cpp2ILInjected.Token(Token = "0x40074C1")]
1184 public static bool[] NewWall2;
1185
1186 [global::Cpp2ILInjected.Token(Token = "0x40074C2")]
1187 public static bool[] NewWall3;
1188
1189 [global::Cpp2ILInjected.Token(Token = "0x40074C3")]
1190 public static bool[] NewWall4;
1191 }
1192 }
1193 }
1194}
class f__AnonymousType0<< Count > j__TPar
static bool[] AllowsUndergroundDesertEnemiesToSpawn
Definition WallID.cs:1108
static bool[] Corrupt
Definition WallID.cs:1114
static bool[] CannotBeReplacedByWallSpread
Definition WallID.cs:1129
static bool[] Crimson
Definition WallID.cs:1117
static SetFactory Factory
Definition WallID.cs:1102
static bool[] AllowsPlantsToGrow
Definition WallID.cs:1126
static bool[] AllowsWind
Definition WallID.cs:1123
static bool[] WallSpreadStopsAtAir
Definition WallID.cs:1132
static int[] BlendType
Definition WallID.cs:1135
static bool[] Transparent
Definition WallID.cs:1111
static bool[] CanBeConvertedToGlowingMushroom
Definition WallID.cs:1105
static bool[] Hallow
Definition WallID.cs:1120
const ushort LivingLeaf
Definition WallID.cs:212
const ushort Dirt1Echo
Definition WallID.cs:884
const ushort HardenedSand
Definition WallID.cs:680
const ushort AshWoodFence
Definition WallID.cs:983
const ushort CaveUnsafe
Definition WallID.cs:194
const ushort Hive
Definition WallID.cs:356
const ushort TungstenBrick
Definition WallID.cs:170
const ushort CrimsonSandstone
Definition WallID.cs:695
const ushort PinkDungeonSlabUnsafe
Definition WallID.cs:320
const ushort GraniteEchoUnused
Definition WallID.cs:851
const ushort AncientCopperBrickWall
Definition WallID.cs:1040
const ushort Shadewood
Definition WallID.cs:287
const ushort HellstoneBrickUnsafe
Definition WallID.cs:71
const ushort Corruption1Echo
Definition WallID.cs:860
const ushort CorruptSandstone
Definition WallID.cs:692
const ushort RedStainedGlass
Definition WallID.cs:308
const ushort XenonMossBlockWall
Definition WallID.cs:1064
const ushort TinBrick
Definition WallID.cs:167
const ushort Cactus
Definition WallID.cs:248
const ushort PalmWoodFence
Definition WallID.cs:488
const ushort Cave8Echo
Definition WallID.cs:854
const ushort PinkDungeonUnsafe
Definition WallID.cs:59
const ushort LihzahrdBrickUnsafe
Definition WallID.cs:293
const ushort AmberStoneWallEcho
Definition WallID.cs:974
const ushort WhiteDynasty
Definition WallID.cs:458
const ushort StarsWallpaper
Definition WallID.cs:392
const ushort ChlorophyteBrick
Definition WallID.cs:551
const ushort CandyCane
Definition WallID.cs:119
const ushort LargeBambooBlockWall
Definition WallID.cs:971
const ushort GrayBrick
Definition WallID.cs:47
const ushort BorealWood
Definition WallID.cs:479
const ushort CrimstoneUnsafe
Definition WallID.cs:281
const ushort BlueDynasty
Definition WallID.cs:461
const ushort AncientHellstoneBrickWall
Definition WallID.cs:1046
const ushort CopperPipeWallpaper
Definition WallID.cs:434
const ushort PinkDungeonTile
Definition WallID.cs:341
const ushort Mushroom
Definition WallID.cs:254
const ushort GrinchFingerWallpaper
Definition WallID.cs:407
const ushort CaveWall2
Definition WallID.cs:545
const ushort CopperBrick
Definition WallID.cs:68
const ushort CrimtaneBrick
Definition WallID.cs:554
const ushort MusicWallpaper
Definition WallID.cs:416
const ushort LunarRustBrickWall
Definition WallID.cs:1001
const ushort JungleUnsafe
Definition WallID.cs:224
const ushort FlowerUnsafe
Definition WallID.cs:227
const ushort BlueStarryGlassWall
Definition WallID.cs:761
const ushort GreenDungeonTile
Definition WallID.cs:347
const ushort DemoniteBrick
Definition WallID.cs:131
const ushort RocksUnsafe3
Definition WallID.cs:674
const ushort Cave1Echo
Definition WallID.cs:800
const ushort Lava4Echo
Definition WallID.cs:929
const ushort Cave4Echo
Definition WallID.cs:809
const ushort Rocks3Echo
Definition WallID.cs:938
const ushort Corruption4Echo
Definition WallID.cs:869
const ushort MudUnsafe
Definition WallID.cs:77
const ushort EmeraldGemsparkOff
Definition WallID.cs:512
const ushort PinkDungeon
Definition WallID.cs:89
const ushort Planked
Definition WallID.cs:113
const ushort HardenedSandEcho
Definition WallID.cs:944
const ushort SandstoneBrick
Definition WallID.cs:134
const ushort CorruptionUnsafe2
Definition WallID.cs:599
const ushort PearlwoodFence
Definition WallID.cs:452
const ushort SolarBrick
Definition WallID.cs:743
const ushort Hallow2Echo
Definition WallID.cs:899
const ushort TopazEcho
Definition WallID.cs:785
const ushort MercuryBrickWall
Definition WallID.cs:1016
const ushort Hallow1Echo
Definition WallID.cs:896
const ushort Crimson2Echo
Definition WallID.cs:875
const ushort YellowStainedGlass
Definition WallID.cs:299
const ushort Cave5Echo
Definition WallID.cs:812
const ushort EbonstoneEcho
Definition WallID.cs:770
const ushort KryptonMossBlockWall
Definition WallID.cs:1061
static readonly ushort Count
Definition WallID.cs:1073
const ushort SillyBalloonGreenWall
Definition WallID.cs:722
const ushort BlueDungeonUnsafe
Definition WallID.cs:53
const ushort HallowedGrassEcho
Definition WallID.cs:827
const ushort LivingWoodUnsafe
Definition WallID.cs:764
const ushort FancyGrayWallpaper
Definition WallID.cs:410
const ushort Cave7Unsafe
Definition WallID.cs:215
const ushort SillyBalloonPurpleWall
Definition WallID.cs:719
const ushort IceEcho
Definition WallID.cs:830
const ushort EbonwoodFence
Definition WallID.cs:446
const ushort EbonstoneBrick
Definition WallID.cs:137
const ushort None
Definition WallID.cs:32
const ushort MushroomUnsafe
Definition WallID.cs:272
const ushort AmberGemspark
Definition WallID.cs:491
const ushort LavaUnsafe4
Definition WallID.cs:665
const ushort Crimson3Echo
Definition WallID.cs:878
const ushort Dirt2Echo
Definition WallID.cs:887
const ushort Cave6Unsafe
Definition WallID.cs:209
const ushort RainbowWallpaper
Definition WallID.cs:422
const ushort PurpleStainedGlass
Definition WallID.cs:296
const ushort Cave3Unsafe
Definition WallID.cs:200
const ushort CaveWall
Definition WallID.cs:542
const ushort DarkCelestialBrickWall
Definition WallID.cs:1004
const ushort DirtUnsafe1
Definition WallID.cs:620
const ushort Lava1Echo
Definition WallID.cs:920
const ushort MarbleBlock
Definition WallID.cs:569
const ushort AncientSilverBrickWall
Definition WallID.cs:1037
const ushort GreenDungeonUnsafe
Definition WallID.cs:56
const ushort CorruptionUnsafe4
Definition WallID.cs:605
const ushort Hallow3Echo
Definition WallID.cs:902
const ushort DirtUnsafe
Definition WallID.cs:38
const ushort RubyGemsparkOff
Definition WallID.cs:515
const ushort Stone
Definition WallID.cs:35
const ushort RocksUnsafe4
Definition WallID.cs:677
const ushort SpiderUnsafe
Definition WallID.cs:218
const ushort CorruptGrassUnsafe
Definition WallID.cs:239
const ushort JungleUnsafe4
Definition WallID.cs:653
const ushort MudstoneBrick
Definition WallID.cs:104
const ushort Crimson1Echo
Definition WallID.cs:872
const ushort DiscWall
Definition WallID.cs:278
const ushort AstraBrickWall
Definition WallID.cs:1007
const ushort HeavenforgeBrickWall
Definition WallID.cs:1022
const ushort BlueDungeon
Definition WallID.cs:83
const ushort RainbowBrick
Definition WallID.cs:164
const ushort DiamondEcho
Definition WallID.cs:797
const ushort DuckyWallpaper
Definition WallID.cs:437
const ushort RocksUnsafe2
Definition WallID.cs:671
const ushort Rocks1Echo
Definition WallID.cs:932
const ushort BubbleWallpaper
Definition WallID.cs:431
const ushort Cave2Unsafe
Definition WallID.cs:197
const ushort BambooFence
Definition WallID.cs:977
const ushort PearlstoneEcho
Definition WallID.cs:776
const ushort RubyGemspark
Definition WallID.cs:524
const ushort ConfettiBlack
Definition WallID.cs:539
const ushort Cave4Unsafe
Definition WallID.cs:203
const ushort Corruption2Echo
Definition WallID.cs:863
const ushort HallowUnsafe2
Definition WallID.cs:635
const ushort HallowUnsafe4
Definition WallID.cs:641
const ushort CorruptHardenedSandEcho
Definition WallID.cs:947
const ushort DirtUnsafe4
Definition WallID.cs:629
const ushort CrimsonHardenedSandEcho
Definition WallID.cs:950
const ushort Jungle2Echo
Definition WallID.cs:911
const ushort CosmicEmberBrickWall
Definition WallID.cs:1010
const ushort SnowWallUnsafe
Definition WallID.cs:152
const ushort AmethystUnsafe
Definition WallID.cs:176
const ushort RichMaogany
Definition WallID.cs:158
const ushort LeadBrick
Definition WallID.cs:728
const ushort RainbowMossBlockWall
Definition WallID.cs:1070
const ushort PinkDungeonSlab
Definition WallID.cs:338
const ushort HallowHardenedSandEcho
Definition WallID.cs:953
const ushort RubyEcho
Definition WallID.cs:794
const ushort DiamondGemspark
Definition WallID.cs:497
const ushort TopazGemspark
Definition WallID.cs:530
const ushort CorruptionUnsafe3
Definition WallID.cs:602
const ushort PalladiumColumn
Definition WallID.cs:359
const ushort BluegreenWallpaper
Definition WallID.cs:404
const ushort Gray
Definition WallID.cs:149
const ushort GreenDungeon
Definition WallID.cs:86
const ushort BlueDungeonSlab
Definition WallID.cs:332
const ushort Bone
Definition WallID.cs:257
const ushort AncientObsidianBrickWall
Definition WallID.cs:1043
const ushort AncientGreenBrickWall
Definition WallID.cs:1028
const ushort Sail
Definition WallID.cs:476
const ushort Pumpkin
Definition WallID.cs:371
const ushort Hay
Definition WallID.cs:374
const ushort GraniteBlock
Definition WallID.cs:575
const ushort FestiveWallpaper
Definition WallID.cs:389
const ushort Rocks2Echo
Definition WallID.cs:935
const ushort SmoothSandstone
Definition WallID.cs:737
const ushort MarbleUnsafe
Definition WallID.cs:566
const ushort DesertFossil
Definition WallID.cs:701
const ushort HallowedGrassUnsafe
Definition WallID.cs:242
const ushort TinPlating
Definition WallID.cs:533
const ushort GreenCandyCane
Definition WallID.cs:122
const ushort HiveUnsafe
Definition WallID.cs:290
const ushort OrnamentWallpaper
Definition WallID.cs:383
const ushort AmethystEcho
Definition WallID.cs:782
const ushort AncientPinkBrickWall
Definition WallID.cs:1031
const ushort Lavafall
Definition WallID.cs:443
const ushort SnowFall
Definition WallID.cs:713
const ushort SnowWallEcho
Definition WallID.cs:779
const ushort EmeraldUnsafe
Definition WallID.cs:185
const ushort Cave5Unsafe
Definition WallID.cs:206
const ushort TopazUnsafe
Definition WallID.cs:179
const ushort HallowUnsafe3
Definition WallID.cs:638
const ushort CrimsonUnsafe2
Definition WallID.cs:611
const ushort YellowStucco
Definition WallID.cs:143
const ushort SnowflakeWallpaper
Definition WallID.cs:398
const ushort ObsidianBackEcho
Definition WallID.cs:833
const ushort CrimsonSandstoneEcho
Definition WallID.cs:959
const ushort AncientGoldBrickWall
Definition WallID.cs:1034
const ushort GoldBrick
Definition WallID.cs:62
const ushort StardustBrick
Definition WallID.cs:752
const ushort EmeraldEcho
Definition WallID.cs:791
const ushort ChristmasTreeWallpaper
Definition WallID.cs:380
const ushort ReefWall
Definition WallID.cs:989
const ushort Jungle4Echo
Definition WallID.cs:917
const ushort DirtUnsafe2
Definition WallID.cs:623
const ushort AncientCobaltBrickWall
Definition WallID.cs:1049
const ushort JungleUnsafe3
Definition WallID.cs:650
const ushort RocksUnsafe1
Definition WallID.cs:668
const ushort AncientBlueBrickWall
Definition WallID.cs:1025
const ushort VortexBrick
Definition WallID.cs:746
const ushort HellstoneBrick
Definition WallID.cs:563
const ushort SparkleStoneWallpaper
Definition WallID.cs:425
const ushort SapphireEcho
Definition WallID.cs:788
const ushort ArgonMossBlockWall
Definition WallID.cs:1058
const ushort SpiderEcho
Definition WallID.cs:821
const ushort CogWall
Definition WallID.cs:707
const ushort ShroomitePlating
Definition WallID.cs:557
const ushort Spider
Definition WallID.cs:740
const ushort ShimmerBlockWall
Definition WallID.cs:995
const ushort CandyCaneWallpaper
Definition WallID.cs:386
const ushort ObsidianBackUnsafe
Definition WallID.cs:269
const ushort SapphireUnsafe
Definition WallID.cs:182
const ushort RainbowStainedGlass
Definition WallID.cs:311
const ushort Flower
Definition WallID.cs:236
const ushort PinkDungeonTileUnsafe
Definition WallID.cs:323
const ushort Ebonwood
Definition WallID.cs:155
const ushort AmberGemsparkOff
Definition WallID.cs:503
const ushort CobaltBrick
Definition WallID.cs:107
const ushort RichMahoganyFence
Definition WallID.cs:449
const ushort BorealWoodFence
Definition WallID.cs:482
const ushort MarbleEchoUnused
Definition WallID.cs:848
const ushort AshWood
Definition WallID.cs:980
const ushort EbonstoneUnsafe
Definition WallID.cs:41
const ushort Hallow4Echo
Definition WallID.cs:905
const ushort KrampusHornWallpaper
Definition WallID.cs:401
const ushort CrimsonGrassUnsafe
Definition WallID.cs:275
const ushort SandFall
Definition WallID.cs:710
const ushort Dirt4Echo
Definition WallID.cs:893
const ushort StoneSlab
Definition WallID.cs:473
const ushort Jungle
Definition WallID.cs:233
const ushort Wood
Definition WallID.cs:44
const ushort AncientMythrilBrickWall
Definition WallID.cs:1052
const ushort CrimstoneBrick
Definition WallID.cs:734
const ushort IronFence
Definition WallID.cs:467
const ushort MeteoriteBrick
Definition WallID.cs:578
const ushort Waterfall
Definition WallID.cs:440
const ushort CaveWall2Echo
Definition WallID.cs:845
const ushort BlueDungeonSlabUnsafe
Definition WallID.cs:314
const ushort PlatinumBrick
Definition WallID.cs:173
const ushort JungleUnsafe1
Definition WallID.cs:644
const ushort ObsidianBrickUnsafe
Definition WallID.cs:74
const ushort BubblegumBlock
Definition WallID.cs:362
const ushort OrangeStainedGlass
Definition WallID.cs:755
const ushort StarlitHeavenWallpaper
Definition WallID.cs:428
const ushort Flesh
Definition WallID.cs:263
const ushort GrassUnsafe
Definition WallID.cs:221
const ushort Dirt3Echo
Definition WallID.cs:890
const ushort LavaMossBlockWall
Definition WallID.cs:1055
const ushort Sandstone
Definition WallID.cs:593
const ushort TopazGemsparkOff
Definition WallID.cs:521
const ushort SnowBrick
Definition WallID.cs:125
const ushort CopperPlating
Definition WallID.cs:470
const ushort SilverBrick
Definition WallID.cs:65
const ushort GreenStainedGlass
Definition WallID.cs:305
const ushort AdamantiteBeam
Definition WallID.cs:128
const ushort CorruptHardenedSand
Definition WallID.cs:683
const ushort BlueDungeonTile
Definition WallID.cs:335
const ushort MetalFence
Definition WallID.cs:353
const ushort Marble
Definition WallID.cs:581
const ushort Rocks4Echo
Definition WallID.cs:941
const ushort CrimsonGrassEcho
Definition WallID.cs:836
const ushort IceFloeWallpaper
Definition WallID.cs:413
const ushort GreenDungeonSlabUnsafe
Definition WallID.cs:326
const ushort RedStucco
Definition WallID.cs:140
const ushort PearlstoneBrick
Definition WallID.cs:98
const ushort ObsidianBrick
Definition WallID.cs:92
const ushort Crystal
Definition WallID.cs:590
const ushort MartianConduit
Definition WallID.cs:560
const ushort JungleUnsafe2
Definition WallID.cs:647
const ushort CrimsonUnsafe1
Definition WallID.cs:608
const ushort PearlstoneBrickUnsafe
Definition WallID.cs:116
const ushort WroughtIronFence
Definition WallID.cs:767
const ushort CaveWall1Echo
Definition WallID.cs:842
static WallID()
Definition WallID.cs:26
const ushort BambooBlockWall
Definition WallID.cs:968
const ushort RedBrick
Definition WallID.cs:50
const ushort CorruptSandstoneEcho
Definition WallID.cs:956
const ushort WoodenFence
Definition WallID.cs:350
const ushort Dirt
Definition WallID.cs:80
const ushort HallowSandstone
Definition WallID.cs:698
const ushort LunarBrickWall
Definition WallID.cs:704
const ushort SandstoneEcho
Definition WallID.cs:857
const ushort RubyUnsafe
Definition WallID.cs:188
const ushort Pearlwood
Definition WallID.cs:161
const ushort Cave2Echo
Definition WallID.cs:803
const ushort Cave6Echo
Definition WallID.cs:815
const ushort IceUnsafe
Definition WallID.cs:245
const ushort Jungle3Echo
Definition WallID.cs:914
const ushort ShadewoodFence
Definition WallID.cs:455
const ushort LihzahrdBrick
Definition WallID.cs:368
const ushort DiamondGemsparkOff
Definition WallID.cs:509
const ushort EchoWall
Definition WallID.cs:986
const ushort MudWallEcho
Definition WallID.cs:773
const ushort SillyBalloonPinkWall
Definition WallID.cs:716
const ushort Confetti
Definition WallID.cs:536
const ushort Jungle1Echo
Definition WallID.cs:908
const ushort Grass
Definition WallID.cs:230
const ushort GreenStucco
Definition WallID.cs:146
const ushort DirtUnsafe3
Definition WallID.cs:626
const ushort SquigglesWallpaper
Definition WallID.cs:395
const ushort CryocoreBrickWall
Definition WallID.cs:1013
const ushort GraniteUnsafe
Definition WallID.cs:572
const ushort GoldStarryGlassWall
Definition WallID.cs:758
const ushort CrimsonHardenedSand
Definition WallID.cs:686
const ushort Crimson4Echo
Definition WallID.cs:881
const ushort VioletMossBlockWall
Definition WallID.cs:1067
const ushort Granite
Definition WallID.cs:584
const ushort Glass
Definition WallID.cs:95
const ushort Cave8Unsafe
Definition WallID.cs:587
const ushort AmethystGemsparkOff
Definition WallID.cs:506
const ushort HallowHardenedSand
Definition WallID.cs:689
const ushort PoopWall
Definition WallID.cs:992
const ushort LesionBlock
Definition WallID.cs:731
const ushort BlueStainedGlass
Definition WallID.cs:302
const ushort Lava2Echo
Definition WallID.cs:923
const ushort Lava3Echo
Definition WallID.cs:926
const ushort DiamondUnsafe
Definition WallID.cs:191
const ushort LavaUnsafe1
Definition WallID.cs:656
const ushort GreenDungeonTileUnsafe
Definition WallID.cs:329
const ushort BlueDungeonTileUnsafe
Definition WallID.cs:317
const ushort AmethystGemspark
Definition WallID.cs:494
const ushort LavaUnsafe3
Definition WallID.cs:662
const ushort CorruptGrassEcho
Definition WallID.cs:824
const ushort LivingWood
Definition WallID.cs:266
const ushort IronBrick
Definition WallID.cs:725
const ushort LavaUnsafe2
Definition WallID.cs:659
const ushort IceBrick
Definition WallID.cs:284
const ushort ArcaneRunes
Definition WallID.cs:464
const ushort Cave7Echo
Definition WallID.cs:818
const ushort DesertFossilEcho
Definition WallID.cs:965
const ushort SapphireGemsparkOff
Definition WallID.cs:518
const ushort ShimmerBrickWall
Definition WallID.cs:998
const ushort HallowUnsafe1
Definition WallID.cs:632
const ushort SpookyWood
Definition WallID.cs:377
const ushort PalmWood
Definition WallID.cs:485
const ushort IridescentBrick
Definition WallID.cs:101
const ushort GreenDungeonSlab
Definition WallID.cs:344
const ushort Cave3Echo
Definition WallID.cs:806
const ushort CrimsonUnsafe4
Definition WallID.cs:617
const ushort CorruptionUnsafe1
Definition WallID.cs:596
const ushort Corruption3Echo
Definition WallID.cs:866
const ushort PurpleRainWallpaper
Definition WallID.cs:419
const ushort MythrilBrick
Definition WallID.cs:110
const ushort NebulaBrick
Definition WallID.cs:749
const ushort SapphireGemspark
Definition WallID.cs:527
const ushort TitanstoneBlock
Definition WallID.cs:365
const ushort StarRoyaleBrickWall
Definition WallID.cs:1019
const ushort CrimsonUnsafe3
Definition WallID.cs:614
const ushort Honeyfall
Definition WallID.cs:548
const ushort Slime
Definition WallID.cs:260
const ushort CrimstoneEcho
Definition WallID.cs:839
const ushort HallowSandstoneEcho
Definition WallID.cs:962
const ushort EmeraldGemspark
Definition WallID.cs:500