terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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NegotiationInfoClass.cs
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1using System;
4
5namespace System.Net
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200012C")]
8 internal class NegotiationInfoClass
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x600072A")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1EE5150", Offset = "0x1EE5150", Length = "0x8")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x4000591")]
20 internal const string NTLM = "NTLM";
21
22 [global::Cpp2ILInjected.Token(Token = "0x4000592")]
23 internal const string Kerberos = "Kerberos";
24
25 [global::Cpp2ILInjected.Token(Token = "0x4000593")]
26 internal const string Negotiate = "Negotiate";
27
28 [global::Cpp2ILInjected.Token(Token = "0x4000594")]
29 internal const string Basic = "Basic";
30 }
31}
class f__AnonymousType0<< Count > j__TPar