terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ vertexCount

int UnityEngine.Mesh.vertexCount
getset

Definition at line 251 of file Mesh.cs.

252 {
253 [NativeMethod("GetVertexCount")]
254 [global::Cpp2ILInjected.Token(Token = "0x60000BB")]
255 [global::Cpp2ILInjected.Address(RVA = "0x1F6DA58", Offset = "0x1F6DA58", Length = "0x3C")]
256 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Mesh), Member = "GetUVsImpl", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[]
257 {
258 typeof(int),
259 "System.Collections.Generic.List`1<T>",
260 typeof(int)
261 }, ReturnType = typeof(void))]
262 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
263 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
264 [MethodImpl(4096)]
265 get;
266 }
class f__AnonymousType0<< Count > j__TPar