terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SetVertexBufferData< T >()
void
UnityEngine.Mesh.SetVertexBufferData<
T
>
(
T
[]
data
,
int
dataStart
,
int
meshBufferStart
,
int
count
,
int
stream
=
0
,
MeshUpdateFlags
flags
=
MeshUpdateFlags::Default
)
inline
Type Constraints
T
:
struct
Definition at line
1161
of file
Mesh.cs
.
1161
:
struct
1162
{
1163
throw
null
;
1164
}
UnityEngine
Mesh
Generated by
1.10.0