terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Clear() [2/2]

void UnityEngine.Mesh.Clear ( [DefaultValue("true")] bool keepVertexLayout)
inline

Definition at line 1516 of file Mesh.cs.

1517 {
1518 throw null;
1519 }