terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SetTriangles() [2/4]

void UnityEngine.Mesh.SetTriangles ( List< int > triangles,
int submesh,
[DefaultValue("true")] bool calculateBounds,
[DefaultValue("0")] int baseVertex )
inline

Definition at line 1445 of file Mesh.cs.

1446 {
1447 throw null;
1448 }