terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ GetListForChannel< T >() [2/2]

void UnityEngine.Mesh.GetListForChannel< T > ( List< T > buffer,
int capacity,
VertexAttribute channel,
int dim,
VertexAttributeFormat channelType )
inlineprivate

Definition at line 606 of file Mesh.cs.

607 {
608 throw null;
609 }