terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
◆
RecalculateBounds()
[2/2]
void
UnityEngine.Mesh.RecalculateBounds
(
[DefaultValue("MeshUpdateFlags.Default")]
MeshUpdateFlags
flags
)
inline
Definition at line
1555
of file
Mesh.cs
.
1556
{
1557
throw
null
;
1558
}
UnityEngine
Mesh
Generated by
1.10.0