terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ RecalculateBounds() [2/2]

void UnityEngine.Mesh.RecalculateBounds ( [DefaultValue("MeshUpdateFlags.Default")] MeshUpdateFlags flags)
inline

Definition at line 1555 of file Mesh.cs.

1556 {
1557 throw null;
1558 }