terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SetTriangles() [4/4]

void UnityEngine.Mesh.SetTriangles ( List< int > triangles,
int trianglesStart,
int trianglesLength,
int submesh,
bool calculateBounds = true,
int baseVertex = 0 )
inline

Definition at line 1479 of file Mesh.cs.

1480 {
1481 throw null;
1482 }