terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsCompleted

bool System.Threading.Tasks.ForceAsyncAwaiter.IsCompleted
getset

Definition at line 30 of file ForceAsyncAwaiter.cs.

31 {
32 [global::Cpp2ILInjected.Token(Token = "0x600131A")]
33 [global::Cpp2ILInjected.Address(RVA = "0x1CA4D28", Offset = "0x1CA4D28", Length = "0x8")]
34 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "System.Security.Cryptography.CryptoStream.<ReadAsyncInternal>d__37", Member = "MoveNext", ReturnType = typeof(void))]
35 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "System.Security.Cryptography.CryptoStream.<WriteAsyncInternal>d__46", Member = "MoveNext", ReturnType = typeof(void))]
36 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
37 get
38 {
39 throw null;
40 }
41 }
class f__AnonymousType0<< Count > j__TPar