terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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InitializationEventAttribute.cs
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1using System;
5
7{
9 [global::Cpp2ILInjected.Token(Token = "0x2000340")]
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x60015AB")]
13 [global::Cpp2ILInjected.Address(RVA = "0x1E3CA90", Offset = "0x1E3CA90", Length = "0x28")]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Attribute), Member = ".ctor", ReturnType = typeof(void))]
17 {
18 throw null;
19 }
20
21 [global::Cpp2ILInjected.Token(Token = "0x170004F1")]
22 public string EventName
23 {
25 [global::Cpp2ILInjected.Token(Token = "0x60015AC")]
26 [global::Cpp2ILInjected.Address(RVA = "0x1E3CAB8", Offset = "0x1E3CAB8", Length = "0x8")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 get
29 {
30 throw null;
31 }
32 }
33
35 [global::Cpp2ILInjected.Token(Token = "0x40011A3")]
36 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
37 private readonly string <EventName>k__BackingField;
38 }
39}
class f__AnonymousType0<< Count > j__TPar