terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LightType.cs
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1using System;
3
4namespace UnityEngine
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000061")]
7 public enum LightType
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x4000232")]
10 Spot,
11 [global::Cpp2ILInjected.Token(Token = "0x4000233")]
13 [global::Cpp2ILInjected.Token(Token = "0x4000234")]
14 Point,
15 [global::Cpp2ILInjected.Token(Token = "0x4000235")]
16 Area,
17 [global::Cpp2ILInjected.Token(Token = "0x4000236")]
18 Rectangle = 3,
19 [global::Cpp2ILInjected.Token(Token = "0x4000237")]
20 Disc
21 }
22}