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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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This is the complete list of members for Terraria.Liquid, including all inherited members.
| _netChangeSet | Terraria.Liquid | privatestatic | 
| _swapNetChangeSet | Terraria.Liquid | privatestatic | 
| AddWater(int x, int y) | Terraria.Liquid | inlinestatic | 
| AttemptToMoveHoney(int X, int Y, bool tileAtXYHasHoney, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlineprivatestatic | 
| AttemptToMoveLava(int X, int Y, bool tileAtXYHasLava, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlineprivatestatic | 
| AttemptToMoveShimmer(int X, int Y, bool tileAtXYHasShimmer, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlineprivatestatic | 
| curMaxLiquid | Terraria.Liquid | static | 
| cycles | Terraria.Liquid | static | 
| delay | Terraria.Liquid | |
| DelWater(int l) | Terraria.Liquid | inlinestatic | 
| GetLiquidMergeTypes(int thisLiquidType, out int liquidMergeTileType, out int liquidMergeType, bool waterNearby, bool lavaNearby, bool honeyNearby, bool shimmerNearby) | Terraria.Liquid | inlinestatic | 
| HoneyCheck(int x, int y, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlinestatic | 
| kill | Terraria.Liquid | |
| LavaCheck(int x, int y, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlinestatic | 
| Liquid() | Terraria.Liquid | inline | 
| Liquid() | Terraria.Liquid | inlineprivatestatic | 
| LiquidCheck(int x, int y, int thisLiquidType, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlinestatic | 
| maxLiquid | Terraria.Liquid | static | 
| maxLiquidBuffer | Terraria.Liquid | static | 
| NetSendLiquid(int x, int y) | Terraria.Liquid | inlinestatic | 
| numLiquid | Terraria.Liquid | static | 
| panicCounter | Terraria.Liquid | static | 
| panicMode | Terraria.Liquid | static | 
| panicY | Terraria.Liquid | static | 
| quickFall | Terraria.Liquid | static | 
| quickSettle | Terraria.Liquid | static | 
| QuickWater(int verbose=0, int minY=-1, int maxY=-1) | Terraria.Liquid | inlinestatic | 
| ReInit() | Terraria.Liquid | inlinestatic | 
| ShimmerCheck(int x, int y, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth) | Terraria.Liquid | inlinestatic | 
| skipCount | Terraria.Liquid | static | 
| StartPanic() | Terraria.Liquid | inlinestatic | 
| stuck | Terraria.Liquid | static | 
| stuckAmount | Terraria.Liquid | static | 
| stuckCount | Terraria.Liquid | static | 
| tilesIgnoreWater(bool ignoreSolids) | Terraria.Liquid | inlinestatic | 
| UnderGroundDesertCheck(int x, int y) | Terraria.Liquid | inlineprivatestatic | 
| UndergroundDesertCheck(int x, int y) | Terraria.Liquid | inlineprivatestatic | 
| Update(int worldWidth, uint *tileLookup, ushort *tileTypeData, short *tileTypeSHeader, byte *tileTypeBHeader, byte *tileLiquidValues, ushort *tileSearchUID) | Terraria.Liquid | inline | 
| UpdateLiquid() | Terraria.Liquid | inlinestatic | 
| UpdateProgressDisplay(int verbose, int minY, int maxY, int y) | Terraria.Liquid | inlineprivatestatic | 
| wetCounter | Terraria.Liquid | privatestatic | 
| worldGenTilesIgnoreWater(bool ignoreSolids) | Terraria.Liquid | inlinestatic | 
| x | Terraria.Liquid | |
| y | Terraria.Liquid |