terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Liquid Member List

This is the complete list of members for Terraria.Liquid, including all inherited members.

_netChangeSetTerraria.Liquidprivatestatic
_swapNetChangeSetTerraria.Liquidprivatestatic
AddWater(int x, int y)Terraria.Liquidinlinestatic
AttemptToMoveHoney(int X, int Y, bool tileAtXYHasHoney, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlineprivatestatic
AttemptToMoveLava(int X, int Y, bool tileAtXYHasLava, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlineprivatestatic
AttemptToMoveShimmer(int X, int Y, bool tileAtXYHasShimmer, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlineprivatestatic
curMaxLiquidTerraria.Liquidstatic
cyclesTerraria.Liquidstatic
delayTerraria.Liquid
DelWater(int l)Terraria.Liquidinlinestatic
GetLiquidMergeTypes(int thisLiquidType, out int liquidMergeTileType, out int liquidMergeType, bool waterNearby, bool lavaNearby, bool honeyNearby, bool shimmerNearby)Terraria.Liquidinlinestatic
HoneyCheck(int x, int y, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlinestatic
killTerraria.Liquid
LavaCheck(int x, int y, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlinestatic
Liquid()Terraria.Liquidinline
Liquid()Terraria.Liquidinlineprivatestatic
LiquidCheck(int x, int y, int thisLiquidType, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlinestatic
maxLiquidTerraria.Liquidstatic
maxLiquidBufferTerraria.Liquidstatic
NetSendLiquid(int x, int y)Terraria.Liquidinlinestatic
numLiquidTerraria.Liquidstatic
panicCounterTerraria.Liquidstatic
panicModeTerraria.Liquidstatic
panicYTerraria.Liquidstatic
quickFallTerraria.Liquidstatic
quickSettleTerraria.Liquidstatic
QuickWater(int verbose=0, int minY=-1, int maxY=-1)Terraria.Liquidinlinestatic
ReInit()Terraria.Liquidinlinestatic
ShimmerCheck(int x, int y, uint *tileLookup, byte *tileTypeBHeader, byte *tileTypeLiquid, int worldWidth)Terraria.Liquidinlinestatic
skipCountTerraria.Liquidstatic
StartPanic()Terraria.Liquidinlinestatic
stuckTerraria.Liquidstatic
stuckAmountTerraria.Liquidstatic
stuckCountTerraria.Liquidstatic
tilesIgnoreWater(bool ignoreSolids)Terraria.Liquidinlinestatic
UnderGroundDesertCheck(int x, int y)Terraria.Liquidinlineprivatestatic
UndergroundDesertCheck(int x, int y)Terraria.Liquidinlineprivatestatic
Update(int worldWidth, uint *tileLookup, ushort *tileTypeData, short *tileTypeSHeader, byte *tileTypeBHeader, byte *tileLiquidValues, ushort *tileSearchUID)Terraria.Liquidinline
UpdateLiquid()Terraria.Liquidinlinestatic
UpdateProgressDisplay(int verbose, int minY, int maxY, int y)Terraria.Liquidinlineprivatestatic
wetCounterTerraria.Liquidprivatestatic
worldGenTilesIgnoreWater(bool ignoreSolids)Terraria.Liquidinlinestatic
xTerraria.Liquid
yTerraria.Liquid