| ApplyOptions(GUILayoutOption[] options) | UnityEngine.GUILayoutEntry | inlinevirtual | 
  | ApplyStyleSettings(GUIStyle style) | UnityEngine.GUILayoutEntry | inlineprotectedvirtual | 
  | CalcHeight() | UnityEngine.GUIWordWrapSizer | inlinevirtual | 
  | CalcWidth() | UnityEngine.GUIWordWrapSizer | inlinevirtual | 
  | consideredForMargin | UnityEngine.GUILayoutEntry |  | 
  | GUILayoutEntry(float _minWidth, float _maxWidth, float _minHeight, float _maxHeight, GUIStyle _style) | UnityEngine.GUILayoutEntry | inline | 
  | GUILayoutEntry(float _minWidth, float _maxWidth, float _minHeight, float _maxHeight, GUIStyle _style, GUILayoutOption[] options) | UnityEngine.GUILayoutEntry | inline | 
  | GUILayoutEntry() | UnityEngine.GUILayoutEntry | inlineprivatestatic | 
  | GUIWordWrapSizer(GUIStyle style, GUIContent content, GUILayoutOption[] options) | UnityEngine.GUIWordWrapSizer | inline | 
  | indent | UnityEngine.GUILayoutEntry | protectedstatic | 
  | kDummyRect | UnityEngine.GUILayoutEntry | packagestatic | 
  | m_Content | UnityEngine.GUIWordWrapSizer | private | 
  | m_ForcedMaxHeight | UnityEngine.GUIWordWrapSizer | private | 
  | m_ForcedMinHeight | UnityEngine.GUIWordWrapSizer | private | 
  | m_Style | UnityEngine.GUILayoutEntry | private | 
  | marginBottom | UnityEngine.GUILayoutEntry |  | 
  | marginHorizontal | UnityEngine.GUILayoutEntry |  | 
  | marginLeft | UnityEngine.GUILayoutEntry |  | 
  | marginRight | UnityEngine.GUILayoutEntry |  | 
  | marginTop | UnityEngine.GUILayoutEntry |  | 
  | marginVertical | UnityEngine.GUILayoutEntry |  | 
  | maxHeight | UnityEngine.GUILayoutEntry |  | 
  | maxWidth | UnityEngine.GUILayoutEntry |  | 
  | minHeight | UnityEngine.GUILayoutEntry |  | 
  | minWidth | UnityEngine.GUILayoutEntry |  | 
  | rect | UnityEngine.GUILayoutEntry |  | 
  | SetHorizontal(float x, float width) | UnityEngine.GUILayoutEntry | inlinevirtual | 
  | SetVertical(float y, float height) | UnityEngine.GUILayoutEntry | inlinevirtual | 
  | stretchHeight | UnityEngine.GUILayoutEntry |  | 
  | stretchWidth | UnityEngine.GUILayoutEntry |  | 
  | style | UnityEngine.GUILayoutEntry |  | 
  | ToString() | UnityEngine.GUILayoutEntry | inline |