| ApplyOptions(GUILayoutOption[] options) | UnityEngine.GUILayoutEntry | inlinevirtual |
| ApplyStyleSettings(GUIStyle style) | UnityEngine.GUILayoutEntry | inlineprotectedvirtual |
| CalcHeight() | UnityEngine.GUIWordWrapSizer | inlinevirtual |
| CalcWidth() | UnityEngine.GUIWordWrapSizer | inlinevirtual |
| consideredForMargin | UnityEngine.GUILayoutEntry | |
| GUILayoutEntry(float _minWidth, float _maxWidth, float _minHeight, float _maxHeight, GUIStyle _style) | UnityEngine.GUILayoutEntry | inline |
| GUILayoutEntry(float _minWidth, float _maxWidth, float _minHeight, float _maxHeight, GUIStyle _style, GUILayoutOption[] options) | UnityEngine.GUILayoutEntry | inline |
| GUILayoutEntry() | UnityEngine.GUILayoutEntry | inlineprivatestatic |
| GUIWordWrapSizer(GUIStyle style, GUIContent content, GUILayoutOption[] options) | UnityEngine.GUIWordWrapSizer | inline |
| indent | UnityEngine.GUILayoutEntry | protectedstatic |
| kDummyRect | UnityEngine.GUILayoutEntry | packagestatic |
| m_Content | UnityEngine.GUIWordWrapSizer | private |
| m_ForcedMaxHeight | UnityEngine.GUIWordWrapSizer | private |
| m_ForcedMinHeight | UnityEngine.GUIWordWrapSizer | private |
| m_Style | UnityEngine.GUILayoutEntry | private |
| marginBottom | UnityEngine.GUILayoutEntry | |
| marginHorizontal | UnityEngine.GUILayoutEntry | |
| marginLeft | UnityEngine.GUILayoutEntry | |
| marginRight | UnityEngine.GUILayoutEntry | |
| marginTop | UnityEngine.GUILayoutEntry | |
| marginVertical | UnityEngine.GUILayoutEntry | |
| maxHeight | UnityEngine.GUILayoutEntry | |
| maxWidth | UnityEngine.GUILayoutEntry | |
| minHeight | UnityEngine.GUILayoutEntry | |
| minWidth | UnityEngine.GUILayoutEntry | |
| rect | UnityEngine.GUILayoutEntry | |
| SetHorizontal(float x, float width) | UnityEngine.GUILayoutEntry | inlinevirtual |
| SetVertical(float y, float height) | UnityEngine.GUILayoutEntry | inlinevirtual |
| stretchHeight | UnityEngine.GUILayoutEntry | |
| stretchWidth | UnityEngine.GUILayoutEntry | |
| style | UnityEngine.GUILayoutEntry | |
| ToString() | UnityEngine.GUILayoutEntry | inline |