terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ NoFireDeadZone

float VirtualControllerInputState.NoFireDeadZone
getset

Definition at line 210 of file VirtualControllerInputState.cs.

211 {
212 [global::Cpp2ILInjected.Token(Token = "0x6000AED")]
213 [global::Cpp2ILInjected.Address(RVA = "0x9A2AA4", Offset = "0x9A2AA4", Length = "0x8")]
214 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
215 get
216 {
217 throw null;
218 }
219 }