terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ collider

Collider UnityEngine.RaycastHit.collider
getset

Definition at line 17 of file RaycastHit.cs.

18 {
19 [global::Cpp2ILInjected.Token(Token = "0x6000001")]
20 [global::Cpp2ILInjected.Address(RVA = "0x1FA3890", Offset = "0x1FA3890", Length = "0xAC")]
21 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
22 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.PhysicsRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
23 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
24 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Object), Member = "FindObjectFromInstanceID", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(Object))]
25 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
26 get
27 {
28 throw null;
29 }
30 }
class f__AnonymousType0<< Count > j__TPar