terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ normal

Vector3 UnityEngine.RaycastHit.normal
getset

Definition at line 46 of file RaycastHit.cs.

47 {
48 [global::Cpp2ILInjected.Token(Token = "0x6000003")]
49 [global::Cpp2ILInjected.Address(RVA = "0x1FA3948", Offset = "0x1FA3948", Length = "0xC")]
50 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.PhysicsRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
51 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
52 get
53 {
54 throw null;
55 }
56 }
class f__AnonymousType0<< Count > j__TPar