terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SceneManagerAPIInternal.cs
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1using System;
6
8{
9 [NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")]
10 [NativeHeader("Runtime/SceneManager/SceneManager.h")]
11 [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
12 [global::Cpp2ILInjected.Token(Token = "0x2000125")]
13 internal static class SceneManagerAPIInternal
14 {
16 [global::Cpp2ILInjected.Token(Token = "0x60005DE")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1F8CFFC", Offset = "0x1F8CFFC", Length = "0x60")]
18 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
20 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
22 {
23 throw null;
24 }
25
26 [global::Cpp2ILInjected.Token(Token = "0x60005DF")]
27 [global::Cpp2ILInjected.Address(RVA = "0x1F8D05C", Offset = "0x1F8D05C", Length = "0x5C")]
28 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
29 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
30 [MethodImpl(4096)]
32 }
33}
class f__AnonymousType0<< Count > j__TPar
static AsyncOperation LoadSceneAsyncNameIndexInternal_Injected(string sceneName, int sceneBuildIndex, ref LoadSceneParameters parameters, bool mustCompleteNextFrame)
static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)