terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IsReadOnlyAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Cpp2ILInjected.CallAnalysis
;
4
using
Microsoft.CodeAnalysis
;
5
6
namespace
System.Runtime.CompilerServices
7
{
8
[
Embedded
]
9
[
CompilerGenerated
]
10
[global::Cpp2ILInjected.Token(Token =
"0x2000003"
)]
11
internal
sealed
class
IsReadOnlyAttribute :
Attribute
12
{
13
[global::Cpp2ILInjected.Token(Token =
"0x6000002"
)]
14
[global::Cpp2ILInjected.Address(RVA =
"0x1F69D48"
, Offset =
"0x1F69D48"
, Length =
"0x8"
)]
15
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16
[global::Cpp2ILInjected.CallAnalysis.Calls(
Type
=
typeof
(
Attribute
), Member =
".ctor"
, ReturnType =
typeof
(
void
))]
17
public
IsReadOnlyAttribute
()
18
{
19
throw
null
;
20
}
21
}
22
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Attribute
Definition
Attribute.cs:28
System.Runtime.CompilerServices.IsReadOnlyAttribute.IsReadOnlyAttribute
IsReadOnlyAttribute()
Definition
IsReadOnlyAttribute.cs:17
System.Type
Definition
Type.cs:43
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.CodeAnalysis
Definition
EmbeddedAttribute.cs:7
System.Reflection.ResourceLocation.Embedded
@ Embedded
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:6
System
Definition
__Il2CppComDelegate.cs:6
source
UnityEngine.CoreModule
System
Runtime
CompilerServices
IsReadOnlyAttribute.cs
Generated by
1.10.0