terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DedicatedTimeNeeded

float Terraria.GameContent.Animations.Segments.EmoteSegment.DedicatedTimeNeeded
getsetprivate set

Implements Terraria.GameContent.Animations.IAnimationSegment.

Definition at line 1441 of file Segments.cs.

1442 {
1444 [global::Cpp2ILInjected.Token(Token = "0x60048FC")]
1445 [global::Cpp2ILInjected.Address(RVA = "0x826EA0", Offset = "0x826EA0", Length = "0x8")]
1446 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1447 get
1448 {
1449 throw null;
1450 }
1452 [global::Cpp2ILInjected.Token(Token = "0x60048FD")]
1453 [global::Cpp2ILInjected.Address(RVA = "0x826EA8", Offset = "0x826EA8", Length = "0x8")]
1454 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1455 private set
1456 {
1457 throw null;
1458 }
1459 }
class f__AnonymousType0<< Count > j__TPar