terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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XmlNameTable.cs
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1using System;
4
5namespace System.Xml
6{
7 [global::Cpp2ILInjected.Token(Token = "0x20000A9")]
8 public abstract class XmlNameTable
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000791")]
11 public abstract string Get(string array);
12
13 [global::Cpp2ILInjected.Token(Token = "0x6000792")]
14 public abstract string Add(char[] array, int offset, int length);
15
16 [global::Cpp2ILInjected.Token(Token = "0x6000793")]
17 public abstract string Add(string array);
18
19 [global::Cpp2ILInjected.Token(Token = "0x6000794")]
20 [global::Cpp2ILInjected.Address(RVA = "0x1DAFB30", Offset = "0x1DAFB30", Length = "0x8")]
21 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(NameTable), Member = ".ctor", ReturnType = typeof(void))]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
23 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
24 protected XmlNameTable()
25 {
26 throw null;
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar
string Get(string array)
string Add(char[] array, int offset, int length)
string Add(string array)