terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Draw() [25/29]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw ( Texture2D texture,
Vector2? position,
Rectangle? destinationRectangle,
Rectangle? sourceRectangle,
Vector2? origin,
float rotation,
Vector2? scale,
ref VertexColors color,
SpriteEffects effects = SpriteEffects::None,
float layerDepth = 0f )
inlineinherited

Definition at line 1081 of file SpriteBatch.cs.

1082 {
1083 throw null;
1084 }