terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Draw() [26/29]

void Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw ( Texture2D texture,
Vector2? position = null,
Rectangle? destinationRectangle = null,
Rectangle? sourceRectangle = null,
Vector2? origin = null,
float rotation = 0f,
Vector2? scale = null,
Color? color = null,
SpriteEffects effects = SpriteEffects::None,
float layerDepth = 0f )
inlineinherited

Definition at line 1044 of file SpriteBatch.cs.

1045 {
1046 throw null;
1047 }