terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TouchPhase.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000002"
)]
7
public
enum
TouchPhase
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000002"
)]
10
Began
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000003"
)]
12
Moved
,
13
[global::Cpp2ILInjected.Token(Token =
"0x4000004"
)]
14
Stationary
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000005"
)]
16
Ended
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000006"
)]
18
Canceled
19
}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.TouchPhase
TouchPhase
Definition
TouchPhase.cs:8
UnityEngine.TouchPhase.Ended
@ Ended
UnityEngine.TouchPhase.Canceled
@ Canceled
UnityEngine.TouchPhase.Stationary
@ Stationary
UnityEngine.TouchPhase.Began
@ Began
UnityEngine.TouchPhase.Moved
@ Moved
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.InputLegacyModule
UnityEngine
TouchPhase.cs
Generated by
1.10.0