terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Text.DecoderReplacementFallbackBuffer Member List

This is the complete list of members for System.Text.DecoderReplacementFallbackBuffer, including all inherited members.

_fallbackCountSystem.Text.DecoderReplacementFallbackBufferprivate
_fallbackIndexSystem.Text.DecoderReplacementFallbackBufferprivate
_strDefaultSystem.Text.DecoderReplacementFallbackBufferprivate
byteStartSystem.Text.DecoderFallbackBufferpackage
charEndSystem.Text.DecoderFallbackBufferpackage
DecoderFallbackBuffer()System.Text.DecoderFallbackBufferinlineprotected
DecoderReplacementFallbackBuffer(DecoderReplacementFallback fallback)System.Text.DecoderReplacementFallbackBufferinline
Fallback(byte[] bytesUnknown, int index)System.Text.DecoderReplacementFallbackBufferinline
GetNextChar()System.Text.DecoderReplacementFallbackBufferinline
InternalFallback(byte[] bytes, byte *pBytes)System.Text.DecoderReplacementFallbackBufferinlinepackagevirtual
System::Text::DecoderFallbackBuffer.InternalFallback(byte[] bytes, byte *pBytes, ref char *chars)System.Text.DecoderFallbackBufferinlinepackagevirtual
InternalInitialize(byte *byteStart, char *charEnd)System.Text.DecoderFallbackBufferinlinepackage
InternalReset()System.Text.DecoderFallbackBufferinlinepackage
RemainingSystem.Text.DecoderReplacementFallbackBuffer
Reset()System.Text.DecoderReplacementFallbackBufferinlinevirtual
ThrowLastBytesRecursive(byte[] bytesUnknown)System.Text.DecoderFallbackBufferinlinepackage