terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DataParseStatus.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Net
5
{
6
[global::Cpp2ILInjected.Token(
Token
=
"0x20001E4"
)]
7
internal
enum
DataParseStatus
8
{
9
[global::Cpp2ILInjected.Token(
Token
=
"0x4000A34"
)]
10
NeedMoreData
,
11
[global::Cpp2ILInjected.Token(
Token
=
"0x4000A35"
)]
12
ContinueParsing
,
13
[global::Cpp2ILInjected.Token(
Token
=
"0x4000A36"
)]
14
Done
,
15
[global::Cpp2ILInjected.Token(
Token
=
"0x4000A37"
)]
16
Invalid
,
17
[global::Cpp2ILInjected.Token(
Token
=
"0x4000A38"
)]
18
DataTooBig
19
}
20
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Net.DataParseStatus
DataParseStatus
Definition
DataParseStatus.cs:8
System.Net.DataParseStatus.ContinueParsing
@ ContinueParsing
System.Net.DataParseStatus.Invalid
@ Invalid
System.Net.DataParseStatus.DataTooBig
@ DataTooBig
System.Net.DataParseStatus.NeedMoreData
@ NeedMoreData
System.Net.DataParseStatus.Done
@ Done
System.Net.BufferType.Token
@ Token
System.Net
Definition
AuthenticationManager.cs:9
System
Definition
__Il2CppComDelegate.cs:6
source
System
Net
DataParseStatus.cs
Generated by
1.10.0