terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Coins_Layout.cs
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1using System;
4using UnityEngine;
5
6[global::Cpp2ILInjected.Token(Token = "0x200019D")]
7public class Coins_Layout : PageControllerLayoutDefinition<Coins_Layout>
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000B67")]
10 [global::Cpp2ILInjected.Address(RVA = "0x9AC8B0", Offset = "0x9AC8B0", Length = "0x64")]
11 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(PageControllerLayoutDefinition<>), Member = ".ctor", ReturnType = typeof(void))]
14 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
15 public Coins_Layout()
16 {
17 throw null;
18 }
19
20 [global::Cpp2ILInjected.Token(Token = "0x4000D05")]
21 [global::Cpp2ILInjected.FieldOffset(Offset = "0x20")]
23
24 [global::Cpp2ILInjected.Token(Token = "0x4000D06")]
25 [global::Cpp2ILInjected.FieldOffset(Offset = "0x28")]
26 public float ItemScale;
27
28 [global::Cpp2ILInjected.Token(Token = "0x4000D07")]
29 [global::Cpp2ILInjected.FieldOffset(Offset = "0x2C")]
30 public float ItemHighlightScale;
31
32 [global::Cpp2ILInjected.Token(Token = "0x4000D08")]
33 [global::Cpp2ILInjected.FieldOffset(Offset = "0x30")]
35
36 [global::Cpp2ILInjected.Token(Token = "0x4000D09")]
37 [global::Cpp2ILInjected.FieldOffset(Offset = "0x38")]
38 public float ItemScale_Collapsed;
39
40 [global::Cpp2ILInjected.Token(Token = "0x4000D0A")]
41 [global::Cpp2ILInjected.FieldOffset(Offset = "0x3C")]
43
44 [global::Cpp2ILInjected.Token(Token = "0x4000D0B")]
45 [global::Cpp2ILInjected.FieldOffset(Offset = "0x40")]
47
48 [global::Cpp2ILInjected.Token(Token = "0x4000D0C")]
49 [global::Cpp2ILInjected.FieldOffset(Offset = "0x48")]
51}
class f__AnonymousType0<< Count > j__TPar
String_Layout Title
float ItemHighlightScale_Collapsed
ItemGrid_Layout CoinGrid_Collapsed
float ItemHighlightScale
float ItemScale_Collapsed
AnimationCurve ItemDragPulseScale
ItemGrid_Layout CoinGrid