terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PlatformSocialModule.cs
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1using System;
5
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000512")]
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6003157")]
12 [global::Cpp2ILInjected.Address(RVA = "0x1304838", Offset = "0x1304838", Length = "0x4")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 public override void Initialize()
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x6003158")]
20 [global::Cpp2ILInjected.Address(RVA = "0x130483C", Offset = "0x130483C", Length = "0x4")]
21 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
22 public override void Shutdown()
23 {
24 throw null;
25 }
26
27 [global::Cpp2ILInjected.Token(Token = "0x6003159")]
28 [global::Cpp2ILInjected.Address(RVA = "0x1304840", Offset = "0x1304840", Length = "0x8")]
29 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
30 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(PlatformSocialModule), Member = ".ctor", ReturnType = typeof(void))]
32 {
33 throw null;
34 }
35 }
36}
class f__AnonymousType0<< Count > j__TPar