| _direction | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | private | 
  | _state | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | private | 
  | _waviness | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | private | 
  | BeginChasingPlayer(ref FastRandom random, VirtualCamera camera) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate | 
  | BeginZigZag(ref FastRandom random, VirtualCamera camera, int direction) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate | 
  | BrightnessLerper | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | ChasePlayerTop(int frameCount) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate | 
  | CommonDraw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth) | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inline | 
  | CrimeraSkyEntity(Player player, FastRandom random) | Terraria.GameContent.Skies.AmbientSky.CrimeraSkyEntity | inline | 
  | Depth | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | Draw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth) | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlinevirtual | 
  | Effects | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | EOCSkyEntity(Player player, FastRandom random) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inline | 
  | FadingSkyEntity() | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline | 
  | FinalOpacityMultiplier | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | Frame | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | FrameOffset | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | FramingSpeed | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | GetColor(Color backgroundColor) | Terraria.GameContent.Skies.AmbientSky.CrimeraSkyEntity | inline | 
  | GetDrawPosition() | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline | 
  | GetDrawPositionByDepth() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlinepackage | 
  | Helper_GetOpacityWithAccountingForOceanWaterLine() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlinepackage | 
  | IsActive | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | IsMovementDone(int frameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inlineprivate | 
  | LifeTime | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | NextFrame() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlineprotected | 
  | Opacity | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | OpacityNormalizedTimeToFadeIn | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | OpacityNormalizedTimeToFadeOut | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | Position | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | Rotation | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | SetPositionInWorldBasedOnScreenSpace(Vector2 actualWorldSpace) | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlineprotected | 
  | SkyEntity() | Terraria.GameContent.Skies.AmbientSky.SkyEntity | inlineprotected | 
  | SourceRectangle | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | StartFadingOut(int currentFrameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline | 
  | STATE_GOOVERPLAYER | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | privatestatic | 
  | STATE_ZIGZAG | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | privatestatic | 
  | Texture | Terraria.GameContent.Skies.AmbientSky.SkyEntity |  | 
  | TimeEntitySpawnedIn | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | Update(int frameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inline | 
  | UpdateOpacity(int frameCount) | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | inlineprivate | 
  | UpdateVelocity(int frameCount) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlinevirtual | 
  | Velocity | Terraria.GameContent.Skies.AmbientSky.FadingSkyEntity | protected | 
  | ZigzagMove(int frameCount) | Terraria.GameContent.Skies.AmbientSky.EOCSkyEntity | inlineprivate |