terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AudioMixerSnapshot.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
UnityEngine.Bindings
;
4
5
namespace
UnityEngine.Audio
6
{
7
[
NativeHeader
(
"Modules/Audio/Public/AudioMixerSnapshot.h"
)]
8
[global::Cpp2ILInjected.Token(Token =
"0x200000E"
)]
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public
class
AudioMixerSnapshot
:
Object
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{
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
UnityEngine.Audio.AudioMixerSnapshot
Definition
AudioMixerSnapshot.cs:10
UnityEngine.Object
Definition
Object.cs:28
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Audio
Definition
AudioClipPlayable.cs:9
UnityEngine.Bindings
Definition
CodegenOptions.cs:5
source
UnityEngine.AudioModule
UnityEngine
Audio
AudioMixerSnapshot.cs
Generated by
1.10.0