terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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WriteState.cs
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1using System;
3
4namespace System.Xml
5{
6 [global::Cpp2ILInjected.Token(Token = "0x200005B")]
7 public enum WriteState
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x400025D")]
10 Start,
11 [global::Cpp2ILInjected.Token(Token = "0x400025E")]
12 Prolog,
13 [global::Cpp2ILInjected.Token(Token = "0x400025F")]
14 Element,
15 [global::Cpp2ILInjected.Token(Token = "0x4000260")]
17 [global::Cpp2ILInjected.Token(Token = "0x4000261")]
18 Content,
19 [global::Cpp2ILInjected.Token(Token = "0x4000262")]
20 Closed,
21 [global::Cpp2ILInjected.Token(Token = "0x4000263")]
22 Error
23 }
24}