terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SerializationCallback.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.Serialization
;
3
using
Cpp2ILInjected
;
4
using
Newtonsoft.Json.Shims
;
5
6
namespace
Newtonsoft.Json.Serialization
7
{
8
[
Preserve
]
9
[global::Cpp2ILInjected.Token(Token =
"0x200009A"
)]
10
public
delegate
void
SerializationCallback
(
object
o,
StreamingContext
context);
11
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Newtonsoft.Json.Serialization.SerializationCallback
delegate void SerializationCallback(object o, StreamingContext context)
Newtonsoft.Json.Serialization
Definition
CachedAttributeGetter.cs:10
Newtonsoft.Json.Shims
Definition
PreserveAttribute.cs:6
System.Runtime.Serialization
Definition
DeserializationEventHandler.cs:5
System.Xml.Schema.XmlSchemaWhiteSpace.Preserve
@ Preserve
System
Definition
__Il2CppComDelegate.cs:6
System.Runtime.Serialization.StreamingContext
Definition
StreamingContext.cs:14
source
Newtonsoft.Json
Serialization
SerializationCallback.cs
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1.10.0