terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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VRTextureUsage.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x200006C"
)]
7
public
enum
VRTextureUsage
8
{
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[global::Cpp2ILInjected.Token(Token =
"0x40002C2"
)]
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None
,
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[global::Cpp2ILInjected.Token(Token =
"0x40002C3"
)]
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OneEye
,
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[global::Cpp2ILInjected.Token(Token =
"0x40002C4"
)]
14
TwoEyes
,
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[global::Cpp2ILInjected.Token(Token =
"0x40002C5"
)]
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DeviceSpecific
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.CursorLockMode.None
@ None
UnityEngine.VRTextureUsage
VRTextureUsage
Definition
VRTextureUsage.cs:8
UnityEngine.VRTextureUsage.OneEye
@ OneEye
UnityEngine.VRTextureUsage.DeviceSpecific
@ DeviceSpecific
UnityEngine.VRTextureUsage.TwoEyes
@ TwoEyes
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
VRTextureUsage.cs
Generated by
1.10.0