AddCall(BaseInvokableCall call) | UnityEngine.Events.UnityEventBase | inlinepackage |
AddListener(UnityAction< T0 > call) | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
AddListener(UnityAction call) | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
DirtyPersistentCalls() | UnityEngine.Events.UnityEventBase | inlineprivate |
FindMethod(PersistentCall call) | UnityEngine.Events.UnityEventBase | inlinepackage |
FindMethod(string name, Type listenerType, PersistentListenerMode mode, Type argumentType) | UnityEngine.Events.UnityEventBase | inlinepackage |
FindMethod_Impl(string name, Type targetObjType) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprotected |
FindMethod_Impl(string name, Type targetObjType) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprotected |
FindMethod_Impl(string name, Type targetObjType) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprotected |
FindMethod_Impl(string name, Type targetObjType) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprotected |
FindMethod_Impl(string name, Type targetObjType) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprotected |
GetDelegate(object target, MethodInfo theFunction) | UnityEngine.Events.UnityEvent< T0, T1 > | inlinepackage |
GetDelegate(UnityAction< T0 > action) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprivatestatic |
GetDelegate(object target, MethodInfo theFunction) | UnityEngine.Events.UnityEvent< T0, T1 > | inlinepackage |
GetDelegate(object target, MethodInfo theFunction) | UnityEngine.Events.UnityEvent< T0, T1 > | inlinepackage |
GetDelegate(object target, MethodInfo theFunction) | UnityEngine.Events.UnityEvent< T0, T1 > | inlinepackage |
GetDelegate(UnityAction action) | UnityEngine.Events.UnityEvent< T0, T1 > | inlineprivatestatic |
GetDelegate(object target, MethodInfo theFunction) | UnityEngine.Events.UnityEvent< T0, T1 > | inlinepackage |
GetValidMethodInfo(object obj, string functionName, Type[] argumentTypes) | UnityEngine.Events.UnityEventBase | inlinestatic |
GetValidMethodInfo(Type objectType, string functionName, Type[] argumentTypes) | UnityEngine.Events.UnityEventBase | inlinestatic |
Invoke(T0 arg0) | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
Invoke() | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
m_Calls | UnityEngine.Events.UnityEventBase | private |
m_CallsDirty | UnityEngine.Events.UnityEventBase | private |
m_InvokeArray | UnityEngine.Events.UnityEvent< T0, T1 > | private |
m_PersistentCalls | UnityEngine.Events.UnityEventBase | private |
OnAfterDeserialize() | UnityEngine.Events.UnityEventBase | inlineprivate |
OnBeforeSerialize() | UnityEngine.Events.UnityEventBase | inlineprivate |
PrepareInvoke() | UnityEngine.Events.UnityEventBase | inlinepackage |
RebuildPersistentCallsIfNeeded() | UnityEngine.Events.UnityEventBase | inlineprivate |
RemoveListener(UnityAction< T0 > call) | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
UnityEngine::Events::UnityEventBase.RemoveListener(object targetObj, MethodInfo method) | UnityEngine.Events.UnityEventBase | inlineprotected |
ToString() | UnityEngine.Events.UnityEventBase | inline |
UnityEvent() | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
UnityEvent() | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
UnityEvent() | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
UnityEvent() | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
UnityEvent() | UnityEngine.Events.UnityEvent< T0, T1 > | inline |
UnityEventBase() | UnityEngine.Events.UnityEventBase | inlineprotected |