terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LockHolder.cs
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1using System;
5
6namespace System.Threading
7{
8 [global::System.Runtime.CompilerServices.ReflectionBlocked]
9 [global::Cpp2ILInjected.Token(Token = "0x20001DC")]
10 public struct LockHolder : global::System.IDisposable
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x600113B")]
13 [global::Cpp2ILInjected.Address(RVA = "0x1C97F24", Offset = "0x1C97F24", Length = "0x1C")]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
16 [MethodImpl(256)]
17 public static LockHolder Hold(Lock l)
18 {
19 throw null;
20 }
21
22 [global::Cpp2ILInjected.Token(Token = "0x600113C")]
23 [global::Cpp2ILInjected.Address(RVA = "0x1C97F48", Offset = "0x1C97F48", Length = "0xC")]
24 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
25 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
26 [MethodImpl(256)]
27 public void Dispose()
28 {
29 throw null;
30 }
31
32 [global::Cpp2ILInjected.Token(Token = "0x400094B")]
33 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
34 private Lock _lock;
35 }
36}
class f__AnonymousType0<< Count > j__TPar
static LockHolder Hold(Lock l)
Definition LockHolder.cs:17