terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIStyle UnityEngine.GUISkin.toggle
getset

Definition at line 177 of file GUISkin.cs.

178 {
179 [global::Cpp2ILInjected.Token(Token = "0x60000AF")]
180 [global::Cpp2ILInjected.Address(RVA = "0x1F9C654", Offset = "0x1F9C654", Length = "0x8")]
181 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
182 get
183 {
184 throw null;
185 }
186 [global::Cpp2ILInjected.Token(Token = "0x60000B0")]
187 [global::Cpp2ILInjected.Address(RVA = "0x1F9C65C", Offset = "0x1F9C65C", Length = "0x8")]
188 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
189 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GUISkin), Member = "Apply", ReturnType = typeof(void))]
190 set
191 {
192 throw null;
193 }
194 }
class f__AnonymousType0<< Count > j__TPar