terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ scrollView

GUIStyle UnityEngine.GUISkin.scrollView
getset

Definition at line 517 of file GUISkin.cs.

518 {
519 [global::Cpp2ILInjected.Token(Token = "0x60000D1")]
520 [global::Cpp2ILInjected.Address(RVA = "0x1F9C764", Offset = "0x1F9C764", Length = "0x8")]
521 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
522 get
523 {
524 throw null;
525 }
526 [global::Cpp2ILInjected.Token(Token = "0x60000D2")]
527 [global::Cpp2ILInjected.Address(RVA = "0x1F9C76C", Offset = "0x1F9C76C", Length = "0x8")]
528 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
529 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GUISkin), Member = "Apply", ReturnType = typeof(void))]
530 set
531 {
532 throw null;
533 }
534 }
class f__AnonymousType0<< Count > j__TPar