terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ button

GUIStyle UnityEngine.GUISkin.button
getset

Definition at line 157 of file GUISkin.cs.

158 {
159 [global::Cpp2ILInjected.Token(Token = "0x60000AD")]
160 [global::Cpp2ILInjected.Address(RVA = "0x1F967C8", Offset = "0x1F967C8", Length = "0x8")]
161 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
162 get
163 {
164 throw null;
165 }
166 [global::Cpp2ILInjected.Token(Token = "0x60000AE")]
167 [global::Cpp2ILInjected.Address(RVA = "0x1F9C64C", Offset = "0x1F9C64C", Length = "0x8")]
168 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
169 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GUISkin), Member = "Apply", ReturnType = typeof(void))]
170 set
171 {
172 throw null;
173 }
174 }
class f__AnonymousType0<< Count > j__TPar