terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ label

GUIStyle UnityEngine.GUISkin.label
getset

Definition at line 97 of file GUISkin.cs.

98 {
99 [global::Cpp2ILInjected.Token(Token = "0x60000A7")]
100 [global::Cpp2ILInjected.Address(RVA = "0x1F96330", Offset = "0x1F96330", Length = "0x8")]
101 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
102 get
103 {
104 throw null;
105 }
106 [global::Cpp2ILInjected.Token(Token = "0x60000A8")]
107 [global::Cpp2ILInjected.Address(RVA = "0x1F9C624", Offset = "0x1F9C624", Length = "0x8")]
108 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
109 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GUISkin), Member = "Apply", ReturnType = typeof(void))]
110 set
111 {
112 throw null;
113 }
114 }
class f__AnonymousType0<< Count > j__TPar