terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ValidationEventArgs.cs
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1using System;
4
5namespace System.Xml.Schema
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000136")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x17000303")]
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x6000A9C")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1DCBDF8", Offset = "0x1DCBDF8", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 get
17 {
18 throw null;
19 }
20 }
21
22 [global::Cpp2ILInjected.Token(Token = "0x17000304")]
24 {
25 [global::Cpp2ILInjected.Token(Token = "0x6000A9D")]
26 [global::Cpp2ILInjected.Address(RVA = "0x1DCBE00", Offset = "0x1DCBE00", Length = "0x8")]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
28 get
29 {
30 throw null;
31 }
32 }
33
34 [global::Cpp2ILInjected.Token(Token = "0x4000561")]
35 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
37
38 [global::Cpp2ILInjected.Token(Token = "0x4000562")]
39 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
41 }
42}