terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ sortOrderPriority

override int UnityEngine.UI.GraphicRaycaster.sortOrderPriority
getset

Definition at line 17 of file GraphicRaycaster.cs.

18 {
19 [global::Cpp2ILInjected.Token(Token = "0x600011E")]
20 [global::Cpp2ILInjected.Address(RVA = "0x1FB3764", Offset = "0x1FB3764", Length = "0x3C")]
21 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
22 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GraphicRaycaster), Member = "get_canvas", ReturnType = typeof(Canvas))]
23 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Canvas), Member = "get_renderMode", ReturnType = typeof(RenderMode))]
24 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BaseRaycaster), Member = "get_sortOrderPriority", ReturnType = typeof(int))]
25 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Canvas), Member = "get_sortingOrder", ReturnType = typeof(int))]
26 get
27 {
28 throw null;
29 }
30 }
class f__AnonymousType0<< Count > j__TPar