terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ blockingObjects

GraphicRaycaster.BlockingObjects UnityEngine.UI.GraphicRaycaster.blockingObjects
getset

Definition at line 69 of file GraphicRaycaster.cs.

70 {
71 [global::Cpp2ILInjected.Token(Token = "0x6000122")]
72 [global::Cpp2ILInjected.Address(RVA = "0x1FB388C", Offset = "0x1FB388C", Length = "0x8")]
73 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
74 get
75 {
76 throw null;
77 }
78 [global::Cpp2ILInjected.Token(Token = "0x6000123")]
79 [global::Cpp2ILInjected.Address(RVA = "0x1FB3894", Offset = "0x1FB3894", Length = "0x8")]
80 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
81 set
82 {
83 throw null;
84 }
85 }