terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AnimatorClipInfo.cs
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1using System;
5
6namespace UnityEngine
7{
9 [NativeHeader("Modules/Animation/ScriptBindings/Animation.bindings.h")]
10 [NativeHeader("Modules/Animation/AnimatorInfo.h")]
11 [global::Cpp2ILInjected.Token(Token = "0x200000D")]
12 public struct AnimatorClipInfo
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x4000028")]
15 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
16 private int m_ClipInstanceID;
17
18 [global::Cpp2ILInjected.Token(Token = "0x4000029")]
19 [global::Cpp2ILInjected.FieldOffset(Offset = "0x4")]
20 private float m_Weight;
21 }
22}
class f__AnonymousType0<< Count > j__TPar