terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IPersistentPerWorldContent.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.IO
;
3
using
Cpp2ILInjected
;
4
5
namespace
Terraria.GameContent
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{
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[global::Cpp2ILInjected.Token(Token =
"0x20007D7"
)]
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public
interface
IPersistentPerWorldContent
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{
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[global::Cpp2ILInjected.Token(Token =
"0x60040D3"
)]
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void
Save
(
BinaryWriter
writer);
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13
[global::Cpp2ILInjected.Token(Token =
"0x60040D4"
)]
14
void
Load
(
BinaryReader
reader,
int
gameVersionSaveWasMadeOn
);
15
16
[global::Cpp2ILInjected.Token(Token =
"0x60040D5"
)]
17
void
ValidateWorld
(
BinaryReader
reader,
int
gameVersionSaveWasMadeOn
);
18
19
[global::Cpp2ILInjected.Token(Token =
"0x60040D6"
)]
20
void
Reset
();
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.IO.BinaryReader
Definition
BinaryReader.cs:17
System.IO.BinaryWriter
Definition
BinaryWriter.cs:18
Terraria.GameContent.IPersistentPerWorldContent.Load
void Load(BinaryReader reader, int gameVersionSaveWasMadeOn)
Terraria.GameContent.IPersistentPerWorldContent.Save
void Save(BinaryWriter writer)
Terraria.GameContent.IPersistentPerWorldContent.Reset
void Reset()
Terraria.GameContent.IPersistentPerWorldContent.ValidateWorld
void ValidateWorld(BinaryReader reader, int gameVersionSaveWasMadeOn)
Terraria.GameContent.IPersistentPerWorldContent
Definition
IPersistentPerWorldContent.cs:9
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.IO
Definition
__Error.cs:9
System
Definition
__Il2CppComDelegate.cs:6
Terraria.GameContent
Definition
AchievementsHelper.cs:15
source
Terraria
GameContent
IPersistentPerWorldContent.cs
Generated by
1.10.0