terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ ConnectionLimit

int System.Net.ServicePointScheduler.ConnectionLimit
getset

Definition at line 61 of file ServicePointScheduler.cs.

62 {
63 [global::Cpp2ILInjected.Token(Token = "0x600112D")]
64 [global::Cpp2ILInjected.Address(RVA = "0x1E08850", Offset = "0x1E08850", Length = "0x8")]
65 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
66 get
67 {
68 throw null;
69 }
70 [global::Cpp2ILInjected.Token(Token = "0x600112E")]
71 [global::Cpp2ILInjected.Address(RVA = "0x1E056F4", Offset = "0x1E056F4", Length = "0x60")]
72 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
73 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
74 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ServicePointScheduler), Member = "Run", ReturnType = typeof(void))]
75 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ArgumentOutOfRangeException), Member = ".ctor", ReturnType = typeof(void))]
76 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
77 set
78 {
79 throw null;
80 }
81 }
class f__AnonymousType0<< Count > j__TPar
ServicePointScheduler(ServicePoint servicePoint, int connectionLimit, int maxIdleTime)