terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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InputDeviceDriverType.cs
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1using System;
3using UnityEngine;
4
5namespace InControl
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200002F")]
8 public enum InputDeviceDriverType : ushort
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x400023C")]
11 Unknown,
12 [global::Cpp2ILInjected.Token(Token = "0x400023D")]
13 HID,
14 [global::Cpp2ILInjected.Token(Token = "0x400023E")]
15 USB,
16 [global::Cpp2ILInjected.Token(Token = "0x400023F")]
18 [InspectorName("XInput")]
19 [global::Cpp2ILInjected.Token(Token = "0x4000240")]
20 XInput,
21 [InspectorName("DirectInput")]
22 [global::Cpp2ILInjected.Token(Token = "0x4000241")]
24 [InspectorName("RawInput")]
25 [global::Cpp2ILInjected.Token(Token = "0x4000242")]
27 }
28}
class f__AnonymousType0<< Count > j__TPar