terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Null

Playable UnityEngine.Playables.Playable.Null
staticgetset

Definition at line 14 of file Playable.cs.

15 {
16 [global::Cpp2ILInjected.Token(Token = "0x6000647")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1F8FE20", Offset = "0x1F8FE20", Length = "0x58")]
18 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PlayableAsset), Member = "Internal_CreatePlayable", MemberParameters = new object[]
19 {
20 typeof(PlayableAsset),
21 typeof(PlayableGraph),
22 typeof(GameObject),
24 }, ReturnType = typeof(void))]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
26 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
27 get
28 {
29 throw null;
30 }
31 }
class f__AnonymousType0<< Count > j__TPar