terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnescapeMode.cs
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1using System;
3
4namespace System
5{
6 [Flags]
7 [global::Cpp2ILInjected.Token(Token = "0x200008F")]
8 internal enum UnescapeMode
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x400021B")]
11 CopyOnly = 0,
12 [global::Cpp2ILInjected.Token(Token = "0x400021C")]
13 Escape = 1,
14 [global::Cpp2ILInjected.Token(Token = "0x400021D")]
15 Unescape = 2,
16 [global::Cpp2ILInjected.Token(Token = "0x400021E")]
18 [global::Cpp2ILInjected.Token(Token = "0x400021F")]
20 [global::Cpp2ILInjected.Token(Token = "0x4000220")]
21 UnescapeAll = 8,
22 [global::Cpp2ILInjected.Token(Token = "0x4000221")]
24 }
25}